Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
No, really, it *can* get worse...
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="mmu1" data-source="post: 3666057" data-attributes="member: 319"><p>I recently ran a D&D session that resulted in a near-TPK. The party made a couple of mistakes - pushing on too far despite being a bit beaten up and low on spells, and ignoring signs that indicated the enemy probably knew they were coming - and the fight ended with one character running away, two dying (either dead or captured by the opposition) and one character dead as a doornail.</p><p></p><p>Now, the dead character (A 6th level Swashbuckler) actually tried to run for it as well - which was the smart thing to do, and the only way he could hope to survive - but the way the enemies were positioned led him to go for a passage the party hadn't explored yet. Specifically, a narrow chimney descending almost vertically, with water trickling down the walls. This is where things began to turn from bad to really, really bloody awful.</p><p></p><p>1. The guy playing the character rolled a natural 3 on his Climb check - not enough, despite his high level of skill. </p><p></p><p>2. As he fell, he went by a Glyph of Warding with Hold Person in it and failed his save miserably, losing any chance of catching himself, however slim.</p><p></p><p>2a. (I didn't have the heart to tell him that 10' down, he also set off another one, with Blindness in it, since it was really looking irrelevant at that point.)</p><p></p><p>3. He landed - paralyzed and helpless (and maybe blind) - in a 1' deep pool of water. Not enough to cushion a 60' fall, but potentially deep enough to drown in...</p><p></p><p>4. ...and, finally, the shaft led down to a lower level of the cave complex, and he hit the floor 10' away from a necromancer who wandered over to listen to the sounds of fighting up above.</p><p></p><p>It was something of a mercy, in the end, that the fall killed him outright. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> Though given the setup, if the party regroups and decides to go back, he's definitely going to put in another appearance. Any suggestions as to <em>what</em> exactly he should come back as? <img src="http://www.enworld.org/forum/images/smilies/devious.png" class="smilie" loading="lazy" alt=":]" title="Devious :]" data-shortname=":]" /></p></blockquote><p></p>
[QUOTE="mmu1, post: 3666057, member: 319"] I recently ran a D&D session that resulted in a near-TPK. The party made a couple of mistakes - pushing on too far despite being a bit beaten up and low on spells, and ignoring signs that indicated the enemy probably knew they were coming - and the fight ended with one character running away, two dying (either dead or captured by the opposition) and one character dead as a doornail. Now, the dead character (A 6th level Swashbuckler) actually tried to run for it as well - which was the smart thing to do, and the only way he could hope to survive - but the way the enemies were positioned led him to go for a passage the party hadn't explored yet. Specifically, a narrow chimney descending almost vertically, with water trickling down the walls. This is where things began to turn from bad to really, really bloody awful. 1. The guy playing the character rolled a natural 3 on his Climb check - not enough, despite his high level of skill. 2. As he fell, he went by a Glyph of Warding with Hold Person in it and failed his save miserably, losing any chance of catching himself, however slim. 2a. (I didn't have the heart to tell him that 10' down, he also set off another one, with Blindness in it, since it was really looking irrelevant at that point.) 3. He landed - paralyzed and helpless (and maybe blind) - in a 1' deep pool of water. Not enough to cushion a 60' fall, but potentially deep enough to drown in... 4. ...and, finally, the shaft led down to a lower level of the cave complex, and he hit the floor 10' away from a necromancer who wandered over to listen to the sounds of fighting up above. It was something of a mercy, in the end, that the fall killed him outright. :) Though given the setup, if the party regroups and decides to go back, he's definitely going to put in another appearance. Any suggestions as to [i]what[/i] exactly he should come back as? :] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
No, really, it *can* get worse...
Top