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General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
No Roleplaying XP in 4e
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<blockquote data-quote="BlindOgre" data-source="post: 4227575" data-attributes="member: 65364"><p>Actually, I don't think I stated what my base definition was. I think RP in game terms should be a little from both aspects, with emphasis on class and alignment role fulfillment plus a little bit of acting (mainly in terms of dialog) if one can manage such. </p><p></p><p>I remember the interviews with EGG on the subject and he was more concerned with those who went a bit overboard. In his definition (as I recall), role-playing was basically controlling the actions of a character within the bounds of its role as defined by class and alignment and abilities. Simple as that. It was indeed the 80s before it became quite popular to put more into the theatrical aspect. That lasted well into the 90s until 3e came out, at which point the tendency was to lean back toward the original notions. Now, most players I know seem to more solidly land in the class/alignment/abilities aspect and few are even slightly theatrical.</p><p></p><p>It may be a generational thing. Back in the day, we did not have much in the way of vivid and ubiquitous adventure entertainment. Cable was fairly new. Most people got three channels of TV. Blockbuster films were just being born. VCRs were not yet affordable. A video game was some variation of Pong. To spice up role-playing games, we added added the funny voices and archaic speech. We were entertaining each other with our amateur theatrics as we were with the other aspects of the game. These days, the entertainment aspect is covered by so much available media that any theatrical RP seems to some to be unnecessary. We are already sufficiently entertained in that respect.</p><p></p><p>Maybe it is that the theatrical aspect of RP is no longer relevant, understood, or appreciated among the younger players who don't remember a time before computers and VCRs. Maybe...</p><p></p><p>BTW, anyone know where I can find a good buggy-whip?</p></blockquote><p></p>
[QUOTE="BlindOgre, post: 4227575, member: 65364"] Actually, I don't think I stated what my base definition was. I think RP in game terms should be a little from both aspects, with emphasis on class and alignment role fulfillment plus a little bit of acting (mainly in terms of dialog) if one can manage such. I remember the interviews with EGG on the subject and he was more concerned with those who went a bit overboard. In his definition (as I recall), role-playing was basically controlling the actions of a character within the bounds of its role as defined by class and alignment and abilities. Simple as that. It was indeed the 80s before it became quite popular to put more into the theatrical aspect. That lasted well into the 90s until 3e came out, at which point the tendency was to lean back toward the original notions. Now, most players I know seem to more solidly land in the class/alignment/abilities aspect and few are even slightly theatrical. It may be a generational thing. Back in the day, we did not have much in the way of vivid and ubiquitous adventure entertainment. Cable was fairly new. Most people got three channels of TV. Blockbuster films were just being born. VCRs were not yet affordable. A video game was some variation of Pong. To spice up role-playing games, we added added the funny voices and archaic speech. We were entertaining each other with our amateur theatrics as we were with the other aspects of the game. These days, the entertainment aspect is covered by so much available media that any theatrical RP seems to some to be unnecessary. We are already sufficiently entertained in that respect. Maybe it is that the theatrical aspect of RP is no longer relevant, understood, or appreciated among the younger players who don't remember a time before computers and VCRs. Maybe... BTW, anyone know where I can find a good buggy-whip? [/QUOTE]
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