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General Tabletop Discussion
*TTRPGs General
"No rules referencing during play". Reasonable, or authoritarian?
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<blockquote data-quote="Cadfan" data-source="post: 4916571" data-attributes="member: 40961"><p>A well designed character sheet can fix this problem. Most character sheets really suck... let me show you mine. I'm going to upload it as an image to avoid document compatibility problems.</p><p> </p><p>The trick with a character sheet is to include as much information as the player actually needs, but not so much as to overwhelm him. So just include directly into the character sheet the various things that are automatic and always applicable without spelling them out. For example, do you really need to explicitly mention that your attacks are standard actions? Probably not, that's the default. Just mention when they're NOT standard actions, and you'll be fine.</p><p> </p><p>Likewise, after a while your players will grow accustomed to their abilities. When I started out playing this character, I wrote out Combat Challenge so that I'd remember how it all worked. Now I just know how it works, so I've shortened it to just two words: "Combat Challenge."</p><p> </p><p>You get the idea. Most rules references can be avoided by just noting what you're missing, penciling in on your character sheet the answer whenever you DO have to rules reference so that next time you won't, and then updating the sheet as your knowledge grows.</p></blockquote><p></p>
[QUOTE="Cadfan, post: 4916571, member: 40961"] A well designed character sheet can fix this problem. Most character sheets really suck... let me show you mine. I'm going to upload it as an image to avoid document compatibility problems. The trick with a character sheet is to include as much information as the player actually needs, but not so much as to overwhelm him. So just include directly into the character sheet the various things that are automatic and always applicable without spelling them out. For example, do you really need to explicitly mention that your attacks are standard actions? Probably not, that's the default. Just mention when they're NOT standard actions, and you'll be fine. Likewise, after a while your players will grow accustomed to their abilities. When I started out playing this character, I wrote out Combat Challenge so that I'd remember how it all worked. Now I just know how it works, so I've shortened it to just two words: "Combat Challenge." You get the idea. Most rules references can be avoided by just noting what you're missing, penciling in on your character sheet the answer whenever you DO have to rules reference so that next time you won't, and then updating the sheet as your knowledge grows. [/QUOTE]
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General Tabletop Discussion
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"No rules referencing during play". Reasonable, or authoritarian?
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