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No Second Edition Love?
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<blockquote data-quote="tx7321" data-source="post: 3323077" data-attributes="member: 43146"><p>Aaron: "And how did it reduce the number of players but drastically increase sales? That is self contradictory and makes no sense."</p><p></p><p>I don't have any hard numbers, no one does (no one did a survey back then). I can only speak for those I personally knew playing D&D. For the most part, people who played AD&D1E had the 3 core books and usually the MM2 and FF (a few DD) and 3 or 4 modules, that was it. Most of the dungeons we went on were home made. We, as a group, weren't out to add to our system, we were into our own home brewed worlds. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> </p><p></p><p>When Dragon Lance and then 2E came out, most of the guys I new were turned off. However, a few within each of the groups I knew went googoo over this new stuff. They purchased like crazy, not just happy with a few books and modules, but everything (including the novels) it seemed very series based. It was something to see. And no, the early 1Eers never went this buying crazy (for what ever reason).</p><p></p><p>I'd say of the guys I knew who played 1E, about 30% switched over to 2E in a big way. The rest kept playing 1E (sitting in with 2E when they had to) till they got so turned off stopped playing altogether. Still, if you look at the profits for TSR over that same time period sales were up and the revenues grew. So, anyway, yeah, from what I experianced fewer people I knew were playing 2E, but purchased far more then we (as a bigger group) did before 2E. But perhaps you guys experianced just the opposite.</p></blockquote><p></p>
[QUOTE="tx7321, post: 3323077, member: 43146"] Aaron: "And how did it reduce the number of players but drastically increase sales? That is self contradictory and makes no sense." I don't have any hard numbers, no one does (no one did a survey back then). I can only speak for those I personally knew playing D&D. For the most part, people who played AD&D1E had the 3 core books and usually the MM2 and FF (a few DD) and 3 or 4 modules, that was it. Most of the dungeons we went on were home made. We, as a group, weren't out to add to our system, we were into our own home brewed worlds. ;) When Dragon Lance and then 2E came out, most of the guys I new were turned off. However, a few within each of the groups I knew went googoo over this new stuff. They purchased like crazy, not just happy with a few books and modules, but everything (including the novels) it seemed very series based. It was something to see. And no, the early 1Eers never went this buying crazy (for what ever reason). I'd say of the guys I knew who played 1E, about 30% switched over to 2E in a big way. The rest kept playing 1E (sitting in with 2E when they had to) till they got so turned off stopped playing altogether. Still, if you look at the profits for TSR over that same time period sales were up and the revenues grew. So, anyway, yeah, from what I experianced fewer people I knew were playing 2E, but purchased far more then we (as a bigger group) did before 2E. But perhaps you guys experianced just the opposite. [/QUOTE]
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