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<blockquote data-quote="prosfilaes" data-source="post: 3341331" data-attributes="member: 40166"><p>Have you ever checked a prediction of what the weather is going to be? A lot of people do, and a lot of money goes into those predictions. But the best they can do is a terrible simulation of reality. Do you dismiss them as superfluous and silly?</p><p></p><p>It's not about being perfect. It's about simulating reality where a lack of reality annoys the people playing the game. It's about taking reality into account along with a number of other factors when designing the game. (And I feel using D&D to paint all roleplaying games is quite unfair; GURPS and Rolemaster, along with other games, have put quite a bit more importance into reality.) We've pointed out at least a dozen cases where reality was important in D&D. </p><p></p><p>Again, in movies, armor doesn't seem to do much good; Conan and Robin Hood don't seem any more vulnerable than the people in plate mail. But D&D makes wearing armor important in direct proportion to the amount of protection it offers in real life. AD&D 1e also notoriously offered a wide array of pole arms that just about nobody used in gaming and didn't appear in fiction, but appeared in reality; apparently it was important to EGG to simulate reality in the weapons list.</p></blockquote><p></p>
[QUOTE="prosfilaes, post: 3341331, member: 40166"] Have you ever checked a prediction of what the weather is going to be? A lot of people do, and a lot of money goes into those predictions. But the best they can do is a terrible simulation of reality. Do you dismiss them as superfluous and silly? It's not about being perfect. It's about simulating reality where a lack of reality annoys the people playing the game. It's about taking reality into account along with a number of other factors when designing the game. (And I feel using D&D to paint all roleplaying games is quite unfair; GURPS and Rolemaster, along with other games, have put quite a bit more importance into reality.) We've pointed out at least a dozen cases where reality was important in D&D. Again, in movies, armor doesn't seem to do much good; Conan and Robin Hood don't seem any more vulnerable than the people in plate mail. But D&D makes wearing armor important in direct proportion to the amount of protection it offers in real life. AD&D 1e also notoriously offered a wide array of pole arms that just about nobody used in gaming and didn't appear in fiction, but appeared in reality; apparently it was important to EGG to simulate reality in the weapons list. [/QUOTE]
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