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<blockquote data-quote="Sword of Spirit" data-source="post: 6664359" data-attributes="member: 6677017"><p>I played around a bit with creating some rules based on the hunger and thirst rules, since they provide the patterns for that sort of thing. I was thinking of saying that when your exhaustion levels maxed out you gained long-term insanity instead of dying.</p><p></p><p>Eventually I decided it was easier just to treat it like a forced march. I'm not sure what time increments I would use yet, though. Perhaps say half a night's sleep is equal to one hour of forced marching. So one check if you get half your sleep, and two checks if you get less than half a night's sleep.</p></blockquote><p></p>
[QUOTE="Sword of Spirit, post: 6664359, member: 6677017"] I played around a bit with creating some rules based on the hunger and thirst rules, since they provide the patterns for that sort of thing. I was thinking of saying that when your exhaustion levels maxed out you gained long-term insanity instead of dying. Eventually I decided it was easier just to treat it like a forced march. I'm not sure what time increments I would use yet, though. Perhaps say half a night's sleep is equal to one hour of forced marching. So one check if you get half your sleep, and two checks if you get less than half a night's sleep. [/QUOTE]
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