Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Pathfinder & Starfinder
No Tiamat in Compendium / Monster Builder
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="wlmartin" data-source="post: 5647670" data-attributes="member: 6679380"><p>Is your issue that Tiamat's stats arent available to you or just that it isnt coming up online in the DDI tools?</p><p></p><p>The DDI issue I can't help with but if you need her stats she is in the Draconomicon (Chromatic Dragons) Book. I am fairly sure you knew she was in there and were simply refering to the fact that she isn't in the online DDI tools section.</p><p></p><p>Assuming for the moment that you didn't know her stats... try these out for size</p><p></p><p>[sblock][code]Tiamat Level 35 Solo Brute</p><p></p><p>Huge immortal magical beast (dragon) XP 235,000</p><p></p><p>Initiative see quintuple actions Senses Perception +29; darkvision</p><p></p><p>Tiamat’s Aura (Acid, Cold, Fire, Lightning, Poison) aura 10; any</p><p>creature that enters the aura or starts its turn within the aura</p><p>takes 25 acid, cold, fire, lightning, and poison damage.</p><p></p><p>HP 1,610; Bloodied 805; see also bloodied breath and</p><p>discorporation</p><p></p><p>AC 51; Fortitude 51, Reflex 48, Will 49</p><p></p><p>Immune attacks by creatures of lower than 20th level</p><p></p><p>Resist 15 acid, 15 cold, 15 fire, 15 lightning, 15 poison</p><p></p><p>Saving Throws +5; whenever an attack applies an effect to Tiamat</p><p>that a save can end, she immediately rolls a saving throw.</p><p>Tiamat also makes saving throws at the end of each of her turns</p><p>as normal.</p><p></p><p>Speed 10, fl y 15 (hover), teleport 5</p><p></p><p>Action Points 5; each head can use only 1 action point, and</p><p>Tiamat can spend an action point only once per round.</p><p></p><p>> [B]Claw [/B](standard; at-will) ✦ Fire</p><p>Reach 3; +38 vs. AC; 4d10 + 12 damage.</p><p></p><p>> [B]Tail Sting [/B](standard; encounter) ✦ Charm</p><p>Reach 4; +39 vs. AC; 4d10 + 12 damage, and Tiamat makes a</p><p>secondary attack against the same target. Secondary Attack: +42</p><p>vs. Will; the target is dominated (save ends).</p><p></p><p>> [B]Chromatic Breath[/B] (standard; recharge 1/6) ✦ Acid, Cold, Fire,</p><p>Lightning, Poison</p><p>Can be used only after each head has acted at least once; close</p><p>burst 30; +38 vs. Reflex; 10d8 acid, cold, fire, lightning, and</p><p>poison damage, and the target takes ongoing 25 acid, fire, and</p><p>poison damage and is slowed (save ends both). Aftereffect: The</p><p>target is slowed (save ends).</p><p></p><p>> [B]Bloodied Breath[/B] (free, when first bloodied; encounter) ✦ Acid,</p><p>Cold, Fire, Lightning, Poison</p><p>Tiamat’s chromatic breath recharges, and she uses it</p><p>immediately.</p><p></p><p>> [B]Frightful Majesty[/B] (minor; encounter) ✦ Fear</p><p>Close burst 20; targets enemies; +38 vs. Will; the target is</p><p>stunned until the end of Tiamat’s next turn. Aftereffect: The</p><p>target takes a –2 penalty to attack rolls (save ends).</p><p></p><p>[B]Quintuple Actions[/B]</p><p>Tiamat does not roll initiative. Her heads have set initiative</p><p>counts of 45, 40, 35, 30, and 25 (Tiamat chooses the order</p><p>each round). She cannot delay or ready actions. Each head can</p><p>activate once per round on its initiative count to take a standard</p><p>action and a minor action. Tiamat’s ability to take immediate</p><p>actions refreshes on each head’s activation.</p><p></p><p>[B]Discorporation[/B]</p><p>When Tiamat becomes bloodied, she discorporates and is</p><p>unable to take physical form for a time.</p><p></p><p>[B]Quintuple Brain[/B]</p><p>Each time Tiamat becomes dazed or stunned, she loses her next</p><p>head activation instead. Multiple such effects do not stack.</p><p></p><p>Alignment Evil Languages Supernal</p><p></p><p>Skills Arcana +30, Athletics +34, Bluff +31, Diplomacy +31,</p><p>Dungeoneering +29, Endurance +34, History +30, Insight +29,</p><p>Intimidate +31, Religion +30</p><p>Str 34 (+29) Dex 29 (+26) Wis 25 (+24)</p><p>Con 34 (+29) Int 26 (+25) Cha 28 (+26)[/code][code][B]Black Dragon Head Only[/B]</p><p></p><p>> [B]Vitriolic Spray[/B] (standard; at-will) ✦ Acid</p><p>Close blast 5; +38 vs. Reflex; 2d8+10 acid damage, and the</p><p>target is blinded (save ends). Miss: Half damage, and the target is</p><p>not blinded.</p><p></p><p>> [B]Breath Weapon[/B] (standard; encounter) ✦ Acid</p><p>Close blast 5; +37 vs. Reflex; 4d8 + 12 acid damage, and the</p><p>target takes ongoing 30 acid damage and a –4 penalty to AC</p><p>(save ends both).[/code][code][B]Blue Dragon Head Only[/B]</p><p></p><p>> [B]Gore [/B](standard; at-will) ✦ Lightning</p><p>Reach 3; +40 vs. AC; 2d8+12 damage plus 2d8 lightning</p><p>damage, and the target is pushed 3 squares and knocked prone.</p><p></p><p>> [B]Breath Weapon [/B](standard; encounter) ✦ Lightning</p><p>Tiamat targets up to three creatures with her lightning breath;</p><p>the first target must be within 20 squares of Tiamat, the second</p><p>target within 10 squares of the first, and the third target within</p><p>10 squares of the second; +39 vs. Reflex; 4d10 + 12 lightning</p><p>damage, and one of the target’s acid, cold, fire, lightning, or</p><p>poison resistance is negated (Tiamat’s choice; save ends). This</p><p>attack does not provoke opportunity attacks.[/code][code][B]Green Dragon Head Only</p><p></p><p>[/B]> [B]Dominating Gaze[/B] (standard; at-will) ✦ Charm</p><p>Ranged 20; +38 vs. Will; the target is dominated (save ends).</p><p></p><p>> [B]Breath Weapon [/B](standard; encounter) ✦ Poison</p><p>Close blast 5; +38 vs. Fortitude; 3d12 + 12 poison damage, and</p><p>the target takes ongoing 20 poison damage and is slowed[/code][code][B]Red Dragon Head Only[/B]</p><p></p><p>> [B]Bite [/B](standard; at-will) ✦ Fire</p><p>Reach 3; +40 vs. AC; 8d8 + 12 fire damage, and the target loses</p><p>1d4 healing surges.</p><p></p><p>> [B]Breath Weapon[/B] (standard; encounter) ✦ Fire</p><p>Close blast 5; +38 vs. Reflex; 5d12 +[/code][code][B]White Dragon Head Only[/B]</p><p></p><p>> [B]Bite [/B](standard; at-will) ✦ Cold</p><p>Reach 3; +38 vs. AC; 6d12 + 12 cold damage.</p><p></p><p>> [B]Breath Weapon [/B](standard; encounter) ✦ Cold</p><p>Close blast 5; +38 vs. Reflex; 9d6 + 12 cold damage, and the</p><p>target takes a –2 penalty to attack[/code][code][B]Tactics[/B]</p><p></p><p>Because Tiamat can act multiple times in a round</p><p>and has so many action points, her tactical options are numerous. She can change her tactics even in the</p><p>middle of a round. However, she is likely to take certain</p><p>actions if facing a credible threat.</p><p>At the beginning of combat, Tiamat takes to the</p><p>air if not already flying and uses frightful majesty. She</p><p>then spends an action point to use her black head’s</p><p>breath weapon. On each of her turns, she uses one or</p><p>two breath weapons, trying to exhaust all of them so</p><p>she can unleash her chromatic breath in the following</p><p>round. Tiamat is wily enough to retain at least 2</p><p>action points in case she needs to retreat in the face of</p><p>a force strong enough to overwhelm a god.</p><p>When her chromatic breath becomes active, she</p><p>uses it whenever it recharges, relying on her various</p><p>melee attacks in the meantime (landing if necessary</p><p>to move into reach). Opponents who remain</p><p>too long in her aura are not only subject to a barrage</p><p>of damage, but also special effects from the various</p><p>heads’ attacks. Tiamat also likes turning one or more</p><p>foes against each other with her tail sting.[/code][/sblock]</p></blockquote><p></p>
[QUOTE="wlmartin, post: 5647670, member: 6679380"] Is your issue that Tiamat's stats arent available to you or just that it isnt coming up online in the DDI tools? The DDI issue I can't help with but if you need her stats she is in the Draconomicon (Chromatic Dragons) Book. I am fairly sure you knew she was in there and were simply refering to the fact that she isn't in the online DDI tools section. Assuming for the moment that you didn't know her stats... try these out for size [sblock][code]Tiamat Level 35 Solo Brute Huge immortal magical beast (dragon) XP 235,000 Initiative see quintuple actions Senses Perception +29; darkvision Tiamat’s Aura (Acid, Cold, Fire, Lightning, Poison) aura 10; any creature that enters the aura or starts its turn within the aura takes 25 acid, cold, fire, lightning, and poison damage. HP 1,610; Bloodied 805; see also bloodied breath and discorporation AC 51; Fortitude 51, Reflex 48, Will 49 Immune attacks by creatures of lower than 20th level Resist 15 acid, 15 cold, 15 fire, 15 lightning, 15 poison Saving Throws +5; whenever an attack applies an effect to Tiamat that a save can end, she immediately rolls a saving throw. Tiamat also makes saving throws at the end of each of her turns as normal. Speed 10, fl y 15 (hover), teleport 5 Action Points 5; each head can use only 1 action point, and Tiamat can spend an action point only once per round. > [B]Claw [/B](standard; at-will) ✦ Fire Reach 3; +38 vs. AC; 4d10 + 12 damage. > [B]Tail Sting [/B](standard; encounter) ✦ Charm Reach 4; +39 vs. AC; 4d10 + 12 damage, and Tiamat makes a secondary attack against the same target. Secondary Attack: +42 vs. Will; the target is dominated (save ends). > [B]Chromatic Breath[/B] (standard; recharge 1/6) ✦ Acid, Cold, Fire, Lightning, Poison Can be used only after each head has acted at least once; close burst 30; +38 vs. Reflex; 10d8 acid, cold, fire, lightning, and poison damage, and the target takes ongoing 25 acid, fire, and poison damage and is slowed (save ends both). Aftereffect: The target is slowed (save ends). > [B]Bloodied Breath[/B] (free, when first bloodied; encounter) ✦ Acid, Cold, Fire, Lightning, Poison Tiamat’s chromatic breath recharges, and she uses it immediately. > [B]Frightful Majesty[/B] (minor; encounter) ✦ Fear Close burst 20; targets enemies; +38 vs. Will; the target is stunned until the end of Tiamat’s next turn. Aftereffect: The target takes a –2 penalty to attack rolls (save ends). [B]Quintuple Actions[/B] Tiamat does not roll initiative. Her heads have set initiative counts of 45, 40, 35, 30, and 25 (Tiamat chooses the order each round). She cannot delay or ready actions. Each head can activate once per round on its initiative count to take a standard action and a minor action. Tiamat’s ability to take immediate actions refreshes on each head’s activation. [B]Discorporation[/B] When Tiamat becomes bloodied, she discorporates and is unable to take physical form for a time. [B]Quintuple Brain[/B] Each time Tiamat becomes dazed or stunned, she loses her next head activation instead. Multiple such effects do not stack. Alignment Evil Languages Supernal Skills Arcana +30, Athletics +34, Bluff +31, Diplomacy +31, Dungeoneering +29, Endurance +34, History +30, Insight +29, Intimidate +31, Religion +30 Str 34 (+29) Dex 29 (+26) Wis 25 (+24) Con 34 (+29) Int 26 (+25) Cha 28 (+26)[/code][code][B]Black Dragon Head Only[/B] > [B]Vitriolic Spray[/B] (standard; at-will) ✦ Acid Close blast 5; +38 vs. Reflex; 2d8+10 acid damage, and the target is blinded (save ends). Miss: Half damage, and the target is not blinded. > [B]Breath Weapon[/B] (standard; encounter) ✦ Acid Close blast 5; +37 vs. Reflex; 4d8 + 12 acid damage, and the target takes ongoing 30 acid damage and a –4 penalty to AC (save ends both).[/code][code][B]Blue Dragon Head Only[/B] > [B]Gore [/B](standard; at-will) ✦ Lightning Reach 3; +40 vs. AC; 2d8+12 damage plus 2d8 lightning damage, and the target is pushed 3 squares and knocked prone. > [B]Breath Weapon [/B](standard; encounter) ✦ Lightning Tiamat targets up to three creatures with her lightning breath; the first target must be within 20 squares of Tiamat, the second target within 10 squares of the first, and the third target within 10 squares of the second; +39 vs. Reflex; 4d10 + 12 lightning damage, and one of the target’s acid, cold, fire, lightning, or poison resistance is negated (Tiamat’s choice; save ends). This attack does not provoke opportunity attacks.[/code][code][B]Green Dragon Head Only [/B]> [B]Dominating Gaze[/B] (standard; at-will) ✦ Charm Ranged 20; +38 vs. Will; the target is dominated (save ends). > [B]Breath Weapon [/B](standard; encounter) ✦ Poison Close blast 5; +38 vs. Fortitude; 3d12 + 12 poison damage, and the target takes ongoing 20 poison damage and is slowed[/code][code][B]Red Dragon Head Only[/B] > [B]Bite [/B](standard; at-will) ✦ Fire Reach 3; +40 vs. AC; 8d8 + 12 fire damage, and the target loses 1d4 healing surges. > [B]Breath Weapon[/B] (standard; encounter) ✦ Fire Close blast 5; +38 vs. Reflex; 5d12 +[/code][code][B]White Dragon Head Only[/B] > [B]Bite [/B](standard; at-will) ✦ Cold Reach 3; +38 vs. AC; 6d12 + 12 cold damage. > [B]Breath Weapon [/B](standard; encounter) ✦ Cold Close blast 5; +38 vs. Reflex; 9d6 + 12 cold damage, and the target takes a –2 penalty to attack[/code][code][B]Tactics[/B] Because Tiamat can act multiple times in a round and has so many action points, her tactical options are numerous. She can change her tactics even in the middle of a round. However, she is likely to take certain actions if facing a credible threat. At the beginning of combat, Tiamat takes to the air if not already flying and uses frightful majesty. She then spends an action point to use her black head’s breath weapon. On each of her turns, she uses one or two breath weapons, trying to exhaust all of them so she can unleash her chromatic breath in the following round. Tiamat is wily enough to retain at least 2 action points in case she needs to retreat in the face of a force strong enough to overwhelm a god. When her chromatic breath becomes active, she uses it whenever it recharges, relying on her various melee attacks in the meantime (landing if necessary to move into reach). Opponents who remain too long in her aura are not only subject to a barrage of damage, but also special effects from the various heads’ attacks. Tiamat also likes turning one or more foes against each other with her tail sting.[/code][/sblock] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
No Tiamat in Compendium / Monster Builder
Top