Treebore
First Post
What do DM's actually mean by this?
I give XP's when monsters are "avoided", as long as the avoidance some how eliminates them as an obstacle to a goal.
Example: PC's are in the underdark. There is a choke point guard station manned by many bugbears ahead. They are close enough to the next checkpoint that battle would warn both stations and put everyone on heightened alert. So instead of fighting the party uses invisibility and Fly spells/potions to get past the check point without fighting.
For that I award XP just as I would have if they fought and killed every bugbear there. Why? Because the Bugbears were an obstacle to be over come, and they were overcome even better through the use of spells than they would have been through combat.
Now I don't give XP if they simply avoid a fight in order to avoid the fight. It still has to be overcome in some fashion that allows them to go on to achieve a goal further down the road.
I give XP's when monsters are "avoided", as long as the avoidance some how eliminates them as an obstacle to a goal.
Example: PC's are in the underdark. There is a choke point guard station manned by many bugbears ahead. They are close enough to the next checkpoint that battle would warn both stations and put everyone on heightened alert. So instead of fighting the party uses invisibility and Fly spells/potions to get past the check point without fighting.
For that I award XP just as I would have if they fought and killed every bugbear there. Why? Because the Bugbears were an obstacle to be over come, and they were overcome even better through the use of spells than they would have been through combat.
Now I don't give XP if they simply avoid a fight in order to avoid the fight. It still has to be overcome in some fashion that allows them to go on to achieve a goal further down the road.