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General Tabletop Discussion
*Pathfinder & Starfinder
Noble Core Class
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<blockquote data-quote="Nyaricus" data-source="post: 2765043" data-attributes="member: 35678"><p>honestly, i'd just go through the PHB, and tick off the feats I'd aloow - if the player want's nother feat from a different book (the complete series being a good example) Just go though that book and add the appropriate feats - if the one he wants is on that list, then he could obviously use it.</p><p></p><p>If you have a lot of people and/or alot of books then i could see how that could become daunting . . . but i doubt everyone in your group wants to be a Noble (although there might be more than one . . .)</p><p></p><p>Anyways, that's just what i'd do, as for Ref save, i say drop it. It makes no sense (elusive in combat isnt the same as a reflex save) and frankly you could stand to give them another ability that "builds up" (like your Coordinate or a rogues Sneak Attack), perhaps starting at level 10 or even 15 (or maybe having both, but not too powerful in that case)</p><p></p><p>Just something to give these guys a little more flavour. Despite the fact that most things here are pretty "concrete" in your opinion, I am still really tempted to say "this is a really good start to a well-crafted Noble class"</p></blockquote><p></p>
[QUOTE="Nyaricus, post: 2765043, member: 35678"] honestly, i'd just go through the PHB, and tick off the feats I'd aloow - if the player want's nother feat from a different book (the complete series being a good example) Just go though that book and add the appropriate feats - if the one he wants is on that list, then he could obviously use it. If you have a lot of people and/or alot of books then i could see how that could become daunting . . . but i doubt everyone in your group wants to be a Noble (although there might be more than one . . .) Anyways, that's just what i'd do, as for Ref save, i say drop it. It makes no sense (elusive in combat isnt the same as a reflex save) and frankly you could stand to give them another ability that "builds up" (like your Coordinate or a rogues Sneak Attack), perhaps starting at level 10 or even 15 (or maybe having both, but not too powerful in that case) Just something to give these guys a little more flavour. Despite the fact that most things here are pretty "concrete" in your opinion, I am still really tempted to say "this is a really good start to a well-crafted Noble class" [/QUOTE]
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Noble Core Class
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