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General Tabletop Discussion
*Dungeons & Dragons
Nobody Is Playing High Level Characters
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<blockquote data-quote="Tiggerunner" data-source="post: 7882042" data-attributes="member: 6861473"><p>I'm well aware the data is selectively provided as part of a corporate information strategy to manage the community and justify decisions to the consumers. Which is one of the reasons it's fun to overanalyze. Especially when someone with insider information pops in to rebut by citing NDA-protected analysis in the same breath.</p><p></p><p>My point from the beginning has been that there is a niche, but profitable group of intermediate players who would like to start campaigns at level 10 (or 15) and finish at level 20 just to see what it's like, but there isn't an official, hardcover, printed campaign that does that, so the only people who play those levels are dedicated players finishing OOTA, Tyranny of Dragons, TOA, etc; those playing higher teired AL, or those in their garage doing homebrew. Most of the people who use DDB are probably newer players who probably started at an LGS or the Starter Set/Essentials Kit at level 1, so the data set is not representative of the entire player base.</p><p></p><p>Now, if there is some additional analysis that WoTC did that says players don't like high level games and would not buy campaigns geared toward them, then I'd love to see the data on that, because my players won't shut up about how cool it would be to play high level characters instead of starting over at level 1 every time we start a new campaign. The DDB data isn't making the argument to me because it's skewed.</p><p></p><p>Does it make intuitive sense that most players are low level and play in low level games? Absolutely.</p><p></p><p>Would more players play in high level games if it had more support with products? </p><p></p><p>I think so, and it's money on the table. Paizos used to do that sort of thing with their Adventure Paths, so it's not unheard of.</p></blockquote><p></p>
[QUOTE="Tiggerunner, post: 7882042, member: 6861473"] I'm well aware the data is selectively provided as part of a corporate information strategy to manage the community and justify decisions to the consumers. Which is one of the reasons it's fun to overanalyze. Especially when someone with insider information pops in to rebut by citing NDA-protected analysis in the same breath. My point from the beginning has been that there is a niche, but profitable group of intermediate players who would like to start campaigns at level 10 (or 15) and finish at level 20 just to see what it's like, but there isn't an official, hardcover, printed campaign that does that, so the only people who play those levels are dedicated players finishing OOTA, Tyranny of Dragons, TOA, etc; those playing higher teired AL, or those in their garage doing homebrew. Most of the people who use DDB are probably newer players who probably started at an LGS or the Starter Set/Essentials Kit at level 1, so the data set is not representative of the entire player base. Now, if there is some additional analysis that WoTC did that says players don't like high level games and would not buy campaigns geared toward them, then I'd love to see the data on that, because my players won't shut up about how cool it would be to play high level characters instead of starting over at level 1 every time we start a new campaign. The DDB data isn't making the argument to me because it's skewed. Does it make intuitive sense that most players are low level and play in low level games? Absolutely. Would more players play in high level games if it had more support with products? I think so, and it's money on the table. Paizos used to do that sort of thing with their Adventure Paths, so it's not unheard of. [/QUOTE]
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