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Nobody Is Playing High Level Characters
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<blockquote data-quote="pogre" data-source="post: 7883314" data-attributes="member: 6588"><p>Does not surprise me there are few higher level campaigns by a significant margin. It is too bad for me, because I am an outlier. My players enjoy high level adventures and really letting their characters be uber-powerful for a few sessions. </p><p></p><p>I think there is a significant amount of players who would like to keep playing a character into the higher levels, but group dynamics and DM burnout on one campaign make that impossible. (I have absolutely no real data to back up that assertion.) IMC, I have had a couple of the newer players - with me less than three years - who have commented they really enjoy the longevity of our campaigns and experienced many new spells, abilities, etc. for the first time.</p><p></p><p>I think it is important factor that we play once a week without fail for four to five hours (50 out of 52 weeks in the last year). </p><p></p><p>Given the understandable lack of support for high level play (the $ is not there), I run my campaign like this:</p><p> - We have one group of PCs who have made it to 20+ and they continue to be an important part of the campaign world. I run an adventure for that group of PCs about once every 6 to 8 weeks.</p><p>- We have a second, newer group of PCs who are in the same world who are crossing into second tier play that we play weekly.</p><p></p><p>It's been pretty neat as I slip in news from merchants and caravans about the exploits of the high level group into the lower level campaign.</p><p></p><p>My players would be fine playing the high level campaign a bit more often, but the truth is it just takes me longer to prepare those high level adventures. And, as I lamented above, there is an understandable dearth of support.</p></blockquote><p></p>
[QUOTE="pogre, post: 7883314, member: 6588"] Does not surprise me there are few higher level campaigns by a significant margin. It is too bad for me, because I am an outlier. My players enjoy high level adventures and really letting their characters be uber-powerful for a few sessions. I think there is a significant amount of players who would like to keep playing a character into the higher levels, but group dynamics and DM burnout on one campaign make that impossible. (I have absolutely no real data to back up that assertion.) IMC, I have had a couple of the newer players - with me less than three years - who have commented they really enjoy the longevity of our campaigns and experienced many new spells, abilities, etc. for the first time. I think it is important factor that we play once a week without fail for four to five hours (50 out of 52 weeks in the last year). Given the understandable lack of support for high level play (the $ is not there), I run my campaign like this: - We have one group of PCs who have made it to 20+ and they continue to be an important part of the campaign world. I run an adventure for that group of PCs about once every 6 to 8 weeks. - We have a second, newer group of PCs who are in the same world who are crossing into second tier play that we play weekly. It's been pretty neat as I slip in news from merchants and caravans about the exploits of the high level group into the lower level campaign. My players would be fine playing the high level campaign a bit more often, but the truth is it just takes me longer to prepare those high level adventures. And, as I lamented above, there is an understandable dearth of support. [/QUOTE]
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