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Nobody Is Playing High Level Characters
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<blockquote data-quote="OB1" data-source="post: 7884060" data-attributes="member: 6796241"><p>Just wanted to chime in with a bit of anecdotal evidence that I think fits nicely with the data. </p><p></p><p>I have a DDB Dungeon Master account that I'm currently using to run 3 different WoTC adventures with three mostly different sets of players (most of who are new to the game). I also just completed running a 4 year home brew campaign that went all the way to level 20. In that 4 year campaign, I ran a few other WoTC adventures whenever I was stuck creatively on the main campaign or just wanted to take a break and play. </p><p></p><p>The point is, out of about 30 characters that I have had connected to a DDB DM campaign for over the years, only 3 ever made it past level 13 (and most fizzled out prior to that), because the WoTC adventures pretty much all stop there. Only my home brew campaign went higher.</p><p></p><p>I'll be starting my next home brew campaign this spring, and expect it to go to level 20 over three or four years, depending on the number of breaks we take along the way, and will probably have another 30 characters created for WoTC adventures that never make it past 13. </p><p></p><p>Most of the people I play with are pretty casual players, they don't go on boards, don't build test characters on DDB or with paper and pen, and most play a campaign or two and then go on to other things. Even my core home brew group doesn't spend much time away from the game thinking about it. </p><p></p><p>That, I'd wager, is the 'typical' D&D experience that this data is reflecting.</p></blockquote><p></p>
[QUOTE="OB1, post: 7884060, member: 6796241"] Just wanted to chime in with a bit of anecdotal evidence that I think fits nicely with the data. I have a DDB Dungeon Master account that I'm currently using to run 3 different WoTC adventures with three mostly different sets of players (most of who are new to the game). I also just completed running a 4 year home brew campaign that went all the way to level 20. In that 4 year campaign, I ran a few other WoTC adventures whenever I was stuck creatively on the main campaign or just wanted to take a break and play. The point is, out of about 30 characters that I have had connected to a DDB DM campaign for over the years, only 3 ever made it past level 13 (and most fizzled out prior to that), because the WoTC adventures pretty much all stop there. Only my home brew campaign went higher. I'll be starting my next home brew campaign this spring, and expect it to go to level 20 over three or four years, depending on the number of breaks we take along the way, and will probably have another 30 characters created for WoTC adventures that never make it past 13. Most of the people I play with are pretty casual players, they don't go on boards, don't build test characters on DDB or with paper and pen, and most play a campaign or two and then go on to other things. Even my core home brew group doesn't spend much time away from the game thinking about it. That, I'd wager, is the 'typical' D&D experience that this data is reflecting. [/QUOTE]
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