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<blockquote data-quote="Umbran" data-source="post: 7884545" data-attributes="member: 177"><p>You do realize that, unless you are a statistician or data scientist yourself, your ability to really critique the methodology is limited? I mean, maybe you are, and then, cool. But otherwise... </p><p></p><p>The stakes on this... aren't big, you know. Is it really so important that they'd lie about it? Do you figure this piece of misinformation is going to move the needle of sales... like, at all? </p><p></p><p></p><p></p><p>The solution to that is simple - they can't go <em>beyond</em> 20, so they stack up there.</p><p></p><p></p><p></p><p>Why? I don't see the problem - using either XP or milestones in common WotC modules, low-level play gets over and done with very quickly, but advancement slows down after that. So, characters don't stay at 1 or 2 for long, and linger at 3+...</p><p></p><p>Alternatively, the same filters for "active" characters might well not see level 1 or 2 characters very well - by the time they have been active enough to be reliably active... they are 3rd level. I mean, really, it can take like 2 sessions, especially if they are milestone leveling. </p><p></p><p></p><p></p><p>Which is... a statistically relevant sample? If you are going to question their methodology, your own must also be reviewed, no? Or are we not going to be even-handed about that?</p><p></p><p></p><p></p><p>See above.</p></blockquote><p></p>
[QUOTE="Umbran, post: 7884545, member: 177"] You do realize that, unless you are a statistician or data scientist yourself, your ability to really critique the methodology is limited? I mean, maybe you are, and then, cool. But otherwise... The stakes on this... aren't big, you know. Is it really so important that they'd lie about it? Do you figure this piece of misinformation is going to move the needle of sales... like, at all? The solution to that is simple - they can't go [I]beyond[/I] 20, so they stack up there. Why? I don't see the problem - using either XP or milestones in common WotC modules, low-level play gets over and done with very quickly, but advancement slows down after that. So, characters don't stay at 1 or 2 for long, and linger at 3+... Alternatively, the same filters for "active" characters might well not see level 1 or 2 characters very well - by the time they have been active enough to be reliably active... they are 3rd level. I mean, really, it can take like 2 sessions, especially if they are milestone leveling. Which is... a statistically relevant sample? If you are going to question their methodology, your own must also be reviewed, no? Or are we not going to be even-handed about that? See above. [/QUOTE]
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