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<blockquote data-quote="tetrasodium" data-source="post: 7885610" data-attributes="member: 93670"><p>Even if the story isn't done, the power curve is so much closer to being <a href="https://www.shutterstock.com/image-vector/linear-graph-coordinate-system-logarithmic-curve-1081208174" target="_blank">logarithmic curve</a> than <a href="https://arikoinuma.com/wp-content/uploads/2008/09/lineargrowth.jpg" target="_blank">linear curve</a> or some gradual whatever <a href="https://www.investopedia.com/thmb/hsTTTjAL9hBRCHLgsq8UYzu2tjs=/1787x0/filters:no_upscale():max_bytes(150000):strip_icc():format(webp)/YieldCurve2-362f5c4053d34d7397fa925c602f1d15.png" target="_blank">yield curves</a> are any unfinished story needs to transmogrify into the reality warping cosmic horror end of the power scale to even be considered as much more of a threat than the average anime <a href="https://tvtropes.org/pmwiki/pmwiki.php/Main/SingleStrokeBattle" target="_blank">one strike kill battle</a>. [USER=6873939]@ChaosOS[/USER] mentioned how eberron has places like the demon wastes/argonessen/mournland/etc to give those high level PC's a place to go, but there's still the mythic levels of recovery rarely seen outside stories of greek gods & such so there's not really any threat from attrition at those levels.</p><p></p><p>Maybe 5.5e will feature some type of plateau system drawing from how respecs in ddo let you keep something while losing so much else to build back up rather than continually advancing to the point of being ale to shrug off siege weaponry & still topple kingdoms by lunch.</p></blockquote><p></p>
[QUOTE="tetrasodium, post: 7885610, member: 93670"] Even if the story isn't done, the power curve is so much closer to being [URL='https://www.shutterstock.com/image-vector/linear-graph-coordinate-system-logarithmic-curve-1081208174']logarithmic curve[/URL] than [URL='https://arikoinuma.com/wp-content/uploads/2008/09/lineargrowth.jpg']linear curve[/URL] or some gradual whatever [URL='https://www.investopedia.com/thmb/hsTTTjAL9hBRCHLgsq8UYzu2tjs=/1787x0/filters:no_upscale():max_bytes(150000):strip_icc():format(webp)/YieldCurve2-362f5c4053d34d7397fa925c602f1d15.png']yield curves[/URL] are any unfinished story needs to transmogrify into the reality warping cosmic horror end of the power scale to even be considered as much more of a threat than the average anime [URL='https://tvtropes.org/pmwiki/pmwiki.php/Main/SingleStrokeBattle']one strike kill battle[/URL]. [USER=6873939]@ChaosOS[/USER] mentioned how eberron has places like the demon wastes/argonessen/mournland/etc to give those high level PC's a place to go, but there's still the mythic levels of recovery rarely seen outside stories of greek gods & such so there's not really any threat from attrition at those levels. Maybe 5.5e will feature some type of plateau system drawing from how respecs in ddo let you keep something while losing so much else to build back up rather than continually advancing to the point of being ale to shrug off siege weaponry & still topple kingdoms by lunch. [/QUOTE]
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