Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
Playing the Game
Play by Post
Nocturnum - Chapter I
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="ae1vart0n" data-source="post: 2892105" data-attributes="member: 40218"><p><span style="color: SeaGreen">"Let's give him some air,"</span> Roger says nonchalantly, noticing almost everyone was now standing over the poor kid.</p><p></p><p>He walks back over and changes his notes. Type: Auditory, Visual and ... he pauses for a moment. The breathing was auditory, the reappearance on the chair was visual, it had to be. But to be pulled like that and end up covered in slime? This place was quickly working it's way toward his "potentials" folder. He satisfied himself with "Other", and continued to the Nature column to describe what had happened. Standing on the scaffolding, falling upwards, breathing noises, horrid noises (music?), sweat, dissappearing, reappearing, slime. And to top it all of <em>he</em> was the observer.</p><p></p><p>Roger couldn't wait to make an entry for Vincent. Fortunately he didn't look like he was physically hurt that badly, he'd probably be able to talk about it later.</p><p></p><p>Seeing Sara enter, he turns to her. Loudly, so she can hear, <span style="color: SeaGreen">"It looks like he'll be ok. Took an unusual fall, but we'll figure it out. Curiosity got the best of us. Shouldn't have opened that door in the ceiling."</span> He pointed upward at the door they had opened in the ceiling. He considered telling her there were pictures and an audio tape, but thought that it might make her more worried than she already looked to know there was evidence of the incident.</p></blockquote><p></p>
[QUOTE="ae1vart0n, post: 2892105, member: 40218"] [Color=SeaGreen]"Let's give him some air,"[/Color] Roger says nonchalantly, noticing almost everyone was now standing over the poor kid. He walks back over and changes his notes. Type: Auditory, Visual and ... he pauses for a moment. The breathing was auditory, the reappearance on the chair was visual, it had to be. But to be pulled like that and end up covered in slime? This place was quickly working it's way toward his "potentials" folder. He satisfied himself with "Other", and continued to the Nature column to describe what had happened. Standing on the scaffolding, falling upwards, breathing noises, horrid noises (music?), sweat, dissappearing, reappearing, slime. And to top it all of [i]he[/i] was the observer. Roger couldn't wait to make an entry for Vincent. Fortunately he didn't look like he was physically hurt that badly, he'd probably be able to talk about it later. Seeing Sara enter, he turns to her. Loudly, so she can hear, [Color=SeaGreen]"It looks like he'll be ok. Took an unusual fall, but we'll figure it out. Curiosity got the best of us. Shouldn't have opened that door in the ceiling."[/Color] He pointed upward at the door they had opened in the ceiling. He considered telling her there were pictures and an audio tape, but thought that it might make her more worried than she already looked to know there was evidence of the incident. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Play by Post
Nocturnum - Chapter I
Top