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NOMINATE: Best RPG company.
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<blockquote data-quote="Thunderfoot" data-source="post: 5484558" data-attributes="member: 34175"><p>I going to go off the board and say FASA. In a time when TSR ruled the waves of the hobby seas only FASA and Games Workshop even stood a chance (yes, I know ICE survived and is doing fine, but really Rolemaster was more an oddity than a system - I know I'm going to take heat for that one.)</p><p></p><p>FASA stood up and made games that were innovative, fun and in some cases about some of the hardest memes in fantasy and science fiction. Star Trek the RPG - really, what the did with it was amazing regardless of what the Okuda's say (I think they messed up the ST universe). It's a shame this is what ultimately killed the company.</p><p></p><p>Battletech, MechWarrior, and all of their different offshoots - all stellar hits and well written and produced. Still played by countless "mech-heads" today.</p><p></p><p>Shadowrun - the single most complicated first edition game since FATAL, except that you could actually play Shadowrun. Cyberpunk taken to the extreme and it still around in what, it's fourth edition. It's a crying shame this company went under due to someone's "intellectual property ego". They had been given latitude to play around and write the rules and so they did - very well. Then, they had it stripped away and have been ridiculed for their mockery of a franchise. A dirty, low-down crying shame I tells ya.</p><p></p><p>FASA - may your name always be said with pride.</p></blockquote><p></p>
[QUOTE="Thunderfoot, post: 5484558, member: 34175"] I going to go off the board and say FASA. In a time when TSR ruled the waves of the hobby seas only FASA and Games Workshop even stood a chance (yes, I know ICE survived and is doing fine, but really Rolemaster was more an oddity than a system - I know I'm going to take heat for that one.) FASA stood up and made games that were innovative, fun and in some cases about some of the hardest memes in fantasy and science fiction. Star Trek the RPG - really, what the did with it was amazing regardless of what the Okuda's say (I think they messed up the ST universe). It's a shame this is what ultimately killed the company. Battletech, MechWarrior, and all of their different offshoots - all stellar hits and well written and produced. Still played by countless "mech-heads" today. Shadowrun - the single most complicated first edition game since FATAL, except that you could actually play Shadowrun. Cyberpunk taken to the extreme and it still around in what, it's fourth edition. It's a crying shame this company went under due to someone's "intellectual property ego". They had been given latitude to play around and write the rules and so they did - very well. Then, they had it stripped away and have been ridiculed for their mockery of a franchise. A dirty, low-down crying shame I tells ya. FASA - may your name always be said with pride. [/QUOTE]
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