Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
non-4e D&D Players . . .
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="DanFor" data-source="post: 5264606" data-attributes="member: 34922"><p><span style="color: white"><span style="font-size: 12px"><span style="font-family: 'Times New Roman'">The previews and the discussions have been interesting, yet disheartening.</span></span></span></p><p> </p><p><span style="color: white"><span style="font-size: 12px"><span style="font-family: 'Times New Roman'">According to what I’ve read in the previews, Essentials is aimed at new players as well as lapsed players. The whole concept seems too confusing for new players. How do they tell the difference between 4E and Essentials? Apparently, there isn’t supposed to be a difference. But, there are character classes with the same name that use different rules? And they can be played at the same table? For the lapsed players, like me, it seems that the designers are back-tracking on the character classes to make them more appealing to us. Why didn’t they do that to begin with? When 4E debuted, that particular concern didn’t seem to exist. To me, Essentials appears to be a desperate attempt to correct past mistakes. And based on the controversy on the community forums, the same mistakes are being made all over again (i.e. alienating fans/customers).</span></span></span></p><p> </p><p><span style="color: white"><span style="font-size: 12px"><span style="font-family: 'Times New Roman'">Regarding the community discussions--there have been a couple of things that have piqued my interest. First, the 4E Monster Manual I is basically obsolete--apparently. That just blows my mind. How can a core rulebook be obsolete? I’ve also read that there are no plans to reprint the core rulebooks because there is already a large supply of core rulebooks sitting on shelves somewhere. That makes me think that the core rulebooks aren’t selling well enough to warrant reprints. (Of course, if one of the core rulebooks has been rendered obsolete, I can see why.) </span></span></span></p><p> </p><p><span style="color: white"><span style="font-size: 12px"><span style="font-family: 'Times New Roman'">From my viewpoint, it seems that 4E has failed. Emphasis from the “everything-is-core” model has shifted to a new “10-essential-products” concept. Hardcover rulebooks are being replaced with box sets and paperbacks. If 4E was successful, why make so many changes? Essentials is an ill-conceived course correction, in my opinion.</span></span></span></p><p> </p><p><span style="color: white"><span style="font-size: 12px"><span style="font-family: 'Times New Roman'">No, I don’t plan to try 4.5…umm…Essentials. I’ll keep watching the previews and reading the discussions, though.</span></span></span></p></blockquote><p></p>
[QUOTE="DanFor, post: 5264606, member: 34922"] [COLOR=white][SIZE=3][FONT=Times New Roman]The previews and the discussions have been interesting, yet disheartening.[/FONT][/SIZE][/COLOR] [COLOR=white][SIZE=3][FONT=Times New Roman]According to what I’ve read in the previews, Essentials is aimed at new players as well as lapsed players. The whole concept seems too confusing for new players. How do they tell the difference between 4E and Essentials? Apparently, there isn’t supposed to be a difference. But, there are character classes with the same name that use different rules? And they can be played at the same table? For the lapsed players, like me, it seems that the designers are back-tracking on the character classes to make them more appealing to us. Why didn’t they do that to begin with? When 4E debuted, that particular concern didn’t seem to exist. To me, Essentials appears to be a desperate attempt to correct past mistakes. And based on the controversy on the community forums, the same mistakes are being made all over again (i.e. alienating fans/customers).[/FONT][/SIZE][/COLOR] [COLOR=white][SIZE=3][FONT=Times New Roman]Regarding the community discussions--there have been a couple of things that have piqued my interest. First, the 4E Monster Manual I is basically obsolete--apparently. That just blows my mind. How can a core rulebook be obsolete? I’ve also read that there are no plans to reprint the core rulebooks because there is already a large supply of core rulebooks sitting on shelves somewhere. That makes me think that the core rulebooks aren’t selling well enough to warrant reprints. (Of course, if one of the core rulebooks has been rendered obsolete, I can see why.) [/FONT][/SIZE][/COLOR] [COLOR=white][SIZE=3][FONT=Times New Roman]From my viewpoint, it seems that 4E has failed. Emphasis from the “everything-is-core” model has shifted to a new “10-essential-products” concept. Hardcover rulebooks are being replaced with box sets and paperbacks. If 4E was successful, why make so many changes? Essentials is an ill-conceived course correction, in my opinion.[/FONT][/SIZE][/COLOR] [COLOR=white][SIZE=3][FONT=Times New Roman]No, I don’t plan to try 4.5…umm…Essentials. I’ll keep watching the previews and reading the discussions, though.[/FONT][/SIZE][/COLOR] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
non-4e D&D Players . . .
Top