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<blockquote data-quote="UngeheuerLich" data-source="post: 4982519" data-attributes="member: 59057"><p>Agreed. My example was not the best one.</p><p> </p><p>Lets have a different example:</p><p> </p><p>If paragon level PC´s decide to attack kobolds who threaten a village. It will be easy. It was difficult when they were level 1, now its a cakewalk.</p><p> </p><p>If they want to sweettalk the guard of winterhaven now. It will be easy, since he is more or less a commoner. (bluff vs insight or dibplomacy vs insight hence my example of insight before)</p><p> </p><p>I would actually encourage using low DC´s here. If you are untrained and uncharismatic, you have still a chance to fail but your chances are good to be let in. </p><p> </p><p>If you however decide to sweettalk your way into the queens bedroom... i guess this will be harder. I could imagine an elite (paragon) guard having his duty here.</p><p> </p><p>Never ever should the world scale to the adventurers level. The adventures should decide on their own, who they deal with and with what challenges. The only thing i could imagine is the guard who has been sweettalked by PCs to raise in level (1 -> 2) because he has learned from his mistake.</p><p> </p><p>With the addition of minons i can imagine NPC´s of level 1-10 running around villages. All minions with 1 hp.</p></blockquote><p></p>
[QUOTE="UngeheuerLich, post: 4982519, member: 59057"] Agreed. My example was not the best one. Lets have a different example: If paragon level PC´s decide to attack kobolds who threaten a village. It will be easy. It was difficult when they were level 1, now its a cakewalk. If they want to sweettalk the guard of winterhaven now. It will be easy, since he is more or less a commoner. (bluff vs insight or dibplomacy vs insight hence my example of insight before) I would actually encourage using low DC´s here. If you are untrained and uncharismatic, you have still a chance to fail but your chances are good to be let in. If you however decide to sweettalk your way into the queens bedroom... i guess this will be harder. I could imagine an elite (paragon) guard having his duty here. Never ever should the world scale to the adventurers level. The adventures should decide on their own, who they deal with and with what challenges. The only thing i could imagine is the guard who has been sweettalked by PCs to raise in level (1 -> 2) because he has learned from his mistake. With the addition of minons i can imagine NPC´s of level 1-10 running around villages. All minions with 1 hp. [/QUOTE]
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