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Non-Boring Cleric Ideas
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<blockquote data-quote="Kae'Yoss" data-source="post: 3329641" data-attributes="member: 4134"><p>Extend Spell, Persistent spell, Quicken spell. (Also, rods of metamagic - quicken).</p><p></p><p>Persistent divine favour for +3 at and dmg</p><p>Quickened divine power which makes you a melee machine but doesn't take any time away from attacking the enemy.</p><p>Maybe Quickened righteous might in round two</p><p></p><p>Let's see whether they call you mother after you wade into mêlée laying into the enemy, then emerge from the carnage covered in blood, calmly saying "The hand that destroys is the hand that heals, does anyone need divine assistance?.... Don't worry for me - none of this blood is mine!</p><p></p><p>I am playing a cleric right now (okay, it's a dwarf), and have played clerics in past 3e games. Never once called my character mother (okay, they were all males, but they never were considered a mere minister and field medic, either).</p><p></p><p>Did your party start in 2e? Do they still think that clerics are mostly for healing and stuff like that? It was like that in an old group of mine. The cleric was usually played by the new guy (who good conned into playing it) or something like that. In 2e (and/or, their 2e games) that might have been right, but it changed in 3e. A lot. </p><p></p><p>So I got it into my head to show them. I played an elven cleric (war and elf domains) that used a longbow. After I played that character (which was toned down a couple of times because he was so dominating), they never again played no cleric because they were weak and boring.</p></blockquote><p></p>
[QUOTE="Kae'Yoss, post: 3329641, member: 4134"] Extend Spell, Persistent spell, Quicken spell. (Also, rods of metamagic - quicken). Persistent divine favour for +3 at and dmg Quickened divine power which makes you a melee machine but doesn't take any time away from attacking the enemy. Maybe Quickened righteous might in round two Let's see whether they call you mother after you wade into mêlée laying into the enemy, then emerge from the carnage covered in blood, calmly saying "The hand that destroys is the hand that heals, does anyone need divine assistance?.... Don't worry for me - none of this blood is mine! I am playing a cleric right now (okay, it's a dwarf), and have played clerics in past 3e games. Never once called my character mother (okay, they were all males, but they never were considered a mere minister and field medic, either). Did your party start in 2e? Do they still think that clerics are mostly for healing and stuff like that? It was like that in an old group of mine. The cleric was usually played by the new guy (who good conned into playing it) or something like that. In 2e (and/or, their 2e games) that might have been right, but it changed in 3e. A lot. So I got it into my head to show them. I played an elven cleric (war and elf domains) that used a longbow. After I played that character (which was toned down a couple of times because he was so dominating), they never again played no cleric because they were weak and boring. [/QUOTE]
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