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Non choices: must have and wants why someone that hates something must take it
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<blockquote data-quote="Tuft" data-source="post: 6262989" data-attributes="member: 60045"><p>Re: <em>Having</em> to optimizing for combat.</p><p></p><p>Warning, anecdotal:</p><p></p><p>In one of [MENTION=2303]Starfox[/MENTION] campaigns we've been playing "Skull and Shackles" on three - Bard, Barbarian and Sorcerer (just recruited a Ranger as a fourth PC). We're currently at 9th level (Pathfinder), and if I've understood our DM right we've played the monsters "as written", i.e. they have been neither reinforced nor reduced.</p><p></p><p>Anyway, our barbarian has been complaining about:</p><p>(A) the combat encounters beeing too easy.</p><p>(B) his character lacking competence in non-combat encounters.</p><p></p><p>When he entered the campaign and rolled up the Barbarian, he said (C) that he was going to concentrate on damage over <em>everything</em> else.</p><p></p><p>Said player just cannot see the connection between (A) , (B) and (C), even when it is pointed out to him... <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p></blockquote><p></p>
[QUOTE="Tuft, post: 6262989, member: 60045"] Re: [I]Having[/I] to optimizing for combat. Warning, anecdotal: In one of [MENTION=2303]Starfox[/MENTION] campaigns we've been playing "Skull and Shackles" on three - Bard, Barbarian and Sorcerer (just recruited a Ranger as a fourth PC). We're currently at 9th level (Pathfinder), and if I've understood our DM right we've played the monsters "as written", i.e. they have been neither reinforced nor reduced. Anyway, our barbarian has been complaining about: (A) the combat encounters beeing too easy. (B) his character lacking competence in non-combat encounters. When he entered the campaign and rolled up the Barbarian, he said (C) that he was going to concentrate on damage over [I]everything[/I] else. Said player just cannot see the connection between (A) , (B) and (C), even when it is pointed out to him... ;) ;) [/QUOTE]
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