Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Non choices: must have and wants why someone that hates something must take it
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Lokiare" data-source="post: 6263736" data-attributes="member: 83996"><p>Unfortunately all swords in D&D work that way, and in real life a good solid hit from any of them will kill someone. So using their real world intents won't work in D&D. Now if we look at short swords which are about the same length as a small sword and see that they deal less damage than a long sword and we see that a dagger, which is smaller still, deals less than a short sword, then we should be able to set the damage for a small sword at 1d6 like the short sword. Maybe its used more for piercing than slashing, but there is no 1d6 weapon that is only piercing. However there is one that is slashing and piercing and that is the short sword. So the small sword would fall under the broader category of short sword because the short sword has all of its traits (size, weight, and damage type)</p><p></p><p></p><p></p><p>Some short swords were flexible, but usually had a wider sword blade. They were much less flexible than a small sword though. Still we are talking about how D&D categorizes damage and that is not based on how devastating the weapon is in real life. It is based on the size of the weapon. We can see this pattern in different swords, axes, spears, etc...etc... so a smaller sword would do less damage than a larger one, thus a small sword is the same as a short sword for damage.</p><p></p><p></p><p></p><p>Why would I admit that, you haven't really shown any facts that counter my argument. What I've shown you clearly distinguishes the swords Flynn uses from the larger and heavier rapier which is represented in D&D as having the same damage potential as the long sword.</p><p></p><p></p><p></p><p>Any class can do that with a high dexterity. That's not back stabbing, that's just sneaking. Flynn getting advantage is simply flanking, something that should be in the game, if it isn't already. Jumping around is athletics or strength, tumbling is dexterity. He does both well which just means he has higher than average Str and Dex scores.</p><p></p><p>All of this can be done by a fighter. Flynn still doesn't open locks, disable traps, poison people, lie, cheat, and steel, etc...etc... A rogue is a bad fit.</p></blockquote><p></p>
[QUOTE="Lokiare, post: 6263736, member: 83996"] Unfortunately all swords in D&D work that way, and in real life a good solid hit from any of them will kill someone. So using their real world intents won't work in D&D. Now if we look at short swords which are about the same length as a small sword and see that they deal less damage than a long sword and we see that a dagger, which is smaller still, deals less than a short sword, then we should be able to set the damage for a small sword at 1d6 like the short sword. Maybe its used more for piercing than slashing, but there is no 1d6 weapon that is only piercing. However there is one that is slashing and piercing and that is the short sword. So the small sword would fall under the broader category of short sword because the short sword has all of its traits (size, weight, and damage type) Some short swords were flexible, but usually had a wider sword blade. They were much less flexible than a small sword though. Still we are talking about how D&D categorizes damage and that is not based on how devastating the weapon is in real life. It is based on the size of the weapon. We can see this pattern in different swords, axes, spears, etc...etc... so a smaller sword would do less damage than a larger one, thus a small sword is the same as a short sword for damage. Why would I admit that, you haven't really shown any facts that counter my argument. What I've shown you clearly distinguishes the swords Flynn uses from the larger and heavier rapier which is represented in D&D as having the same damage potential as the long sword. Any class can do that with a high dexterity. That's not back stabbing, that's just sneaking. Flynn getting advantage is simply flanking, something that should be in the game, if it isn't already. Jumping around is athletics or strength, tumbling is dexterity. He does both well which just means he has higher than average Str and Dex scores. All of this can be done by a fighter. Flynn still doesn't open locks, disable traps, poison people, lie, cheat, and steel, etc...etc... A rogue is a bad fit. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Non choices: must have and wants why someone that hates something must take it
Top