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*Pathfinder & Starfinder
Non-cliche slavery in fantasy campaign settings?
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<blockquote data-quote="Nagol" data-source="post: 6279927" data-attributes="member: 23935"><p>Optimisation artefacts like Pun-pun aside, there is precious little in D&D that alters society on a macro scale outside of low-level clerical magic (which should have a massive impact).</p><p></p><p>So you have a ratio of a few hundred really powerful people and millions of normals. What happens? Do the super-beings work selflessly to raise the rest or do they fight amongst themselves, attend their own whims, or otherwise ignore the mass of humanity? How much effort does the typical super-being put into building up society <em>and then maintaining that advancement</em> against loss or subversion?</p><p></p><p>The normals do not need the super-beings to continue society; the super-beings literally need nothing from the normals. And the costs to build magical replacements still exist. A flesh golems costs over 10,000 gp to create in 3.X <em>and takes a month where the super-being isn't working on something else</em>. 12 per year from dedicated effort is hardly mass-production. How many people can be maintained in servitude for that price? How many golems will the super-beings churn out to better society because they feel like it? How many are needed just for periodic replacement?</p></blockquote><p></p>
[QUOTE="Nagol, post: 6279927, member: 23935"] Optimisation artefacts like Pun-pun aside, there is precious little in D&D that alters society on a macro scale outside of low-level clerical magic (which should have a massive impact). So you have a ratio of a few hundred really powerful people and millions of normals. What happens? Do the super-beings work selflessly to raise the rest or do they fight amongst themselves, attend their own whims, or otherwise ignore the mass of humanity? How much effort does the typical super-being put into building up society [I]and then maintaining that advancement[/I] against loss or subversion? The normals do not need the super-beings to continue society; the super-beings literally need nothing from the normals. And the costs to build magical replacements still exist. A flesh golems costs over 10,000 gp to create in 3.X [I]and takes a month where the super-being isn't working on something else[/I]. 12 per year from dedicated effort is hardly mass-production. How many people can be maintained in servitude for that price? How many golems will the super-beings churn out to better society because they feel like it? How many are needed just for periodic replacement? [/QUOTE]
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Non-cliche slavery in fantasy campaign settings?
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