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<blockquote data-quote="Lord Judas" data-source="post: 1559722" data-attributes="member: 16154"><p>The Ultima series went to great lengths to avoid the cliche of a Final Battle, and I believe Garriott once even said he purposely tried to avoid it after U3. The other endings (for those too young to recall <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> ) were:</p><p></p><p>U4: Gather a bunch of artifacts (The Skull, The Wheel, The Bell, The Candle of Truth...), and perform the ritual to open the Abyss. Go through all 8 levels (using a magic Stone on each level to get to the next), get to the final room, and use the Key of Three parts to open the final chamber...after answering a long question. Answer wrong and you get to do it all again. Answer right, and you emerge with the Codex of Infinite Wisdom.</p><p></p><p>U5: Get the moonstone and head to the Underworld, the Dungeon Doom to be exact. In the final chamber enter the mirror and find...the captured Lord British. Give him the Stone and escape. Entering without the stone means your captured as well. Hope you saved. In the Epilogue, Blackthorn is exiled to another world. The destruction of the Shadowlords was neat too, specially since it wasnt the final battle.</p><p></p><p>U6: Broker peace between the gargoyles and the humans. This involves getting the lenses and heading to the Codex chamber. For some reason, I dont recall the dirty details here other then I did finish it.</p><p></p><p>U7: After killing Batlin and his cronies, use the Wand (which you get early in the game) on the Blackrock portal as the gaurdian is coming through. This is sorta your typical "Evil god coming to life" scenario, but it was still cool.</p><p></p><p>U8: Ok, I never played this dog to the end.</p><p></p><p>U9: see U8.</p></blockquote><p></p>
[QUOTE="Lord Judas, post: 1559722, member: 16154"] The Ultima series went to great lengths to avoid the cliche of a Final Battle, and I believe Garriott once even said he purposely tried to avoid it after U3. The other endings (for those too young to recall ;) ) were: U4: Gather a bunch of artifacts (The Skull, The Wheel, The Bell, The Candle of Truth...), and perform the ritual to open the Abyss. Go through all 8 levels (using a magic Stone on each level to get to the next), get to the final room, and use the Key of Three parts to open the final chamber...after answering a long question. Answer wrong and you get to do it all again. Answer right, and you emerge with the Codex of Infinite Wisdom. U5: Get the moonstone and head to the Underworld, the Dungeon Doom to be exact. In the final chamber enter the mirror and find...the captured Lord British. Give him the Stone and escape. Entering without the stone means your captured as well. Hope you saved. In the Epilogue, Blackthorn is exiled to another world. The destruction of the Shadowlords was neat too, specially since it wasnt the final battle. U6: Broker peace between the gargoyles and the humans. This involves getting the lenses and heading to the Codex chamber. For some reason, I dont recall the dirty details here other then I did finish it. U7: After killing Batlin and his cronies, use the Wand (which you get early in the game) on the Blackrock portal as the gaurdian is coming through. This is sorta your typical "Evil god coming to life" scenario, but it was still cool. U8: Ok, I never played this dog to the end. U9: see U8. [/QUOTE]
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