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Non-combat, non-magic feats: Why are there no good ones?
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<blockquote data-quote="BluWolf" data-source="post: 346572" data-attributes="member: 627"><p>Originaly from Rangerwickett</p><p> </p><p></p><p>I have to agree with Rangerwickett here. I'm of the opinion that social status issues are better resolved with templates.</p><p></p><p>If your party compeletes the king's quest and he deeds you a small keep on the edge of his kingdom you could be granted the Land Holders template.</p><p></p><p>This template would give you certain rights (taxation, law enforcement, lordship) and responsibilities (defense, geld, military service) and some benfits (income, prestige, benefits to certain skills like gather info or intimidate).</p><p></p><p>But it should be a template and not a feat because it can be taken away (and if it is your DM can grant you the former land lord template<img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /> ).</p><p></p><p>IMO feats should only be permanent addition sto the character that they cannot loose (ordinarily-I understand ambidexterity can become difficult after a fight with a vorpal weilding opponent).</p><p></p><p>However, there are some social or status oriented feats that could be permanent. Royal Born is an example. Think Aragorn. No matter what he did he could not forsake his royal lineage.</p></blockquote><p></p>
[QUOTE="BluWolf, post: 346572, member: 627"] Originaly from Rangerwickett I have to agree with Rangerwickett here. I'm of the opinion that social status issues are better resolved with templates. If your party compeletes the king's quest and he deeds you a small keep on the edge of his kingdom you could be granted the Land Holders template. This template would give you certain rights (taxation, law enforcement, lordship) and responsibilities (defense, geld, military service) and some benfits (income, prestige, benefits to certain skills like gather info or intimidate). But it should be a template and not a feat because it can be taken away (and if it is your DM can grant you the former land lord template:D ). IMO feats should only be permanent addition sto the character that they cannot loose (ordinarily-I understand ambidexterity can become difficult after a fight with a vorpal weilding opponent). However, there are some social or status oriented feats that could be permanent. Royal Born is an example. Think Aragorn. No matter what he did he could not forsake his royal lineage. [/QUOTE]
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Non-combat, non-magic feats: Why are there no good ones?
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