Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
Non-combat, non-trap, non-magic encounters.
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Andre" data-source="post: 2067514" data-attributes="member: 25930"><p>Setup: Centuries before a group of mages known as the "Lords" created a magical guardian to keep others away from an underground region of enormous power. The creature was a guardian naga. It was granted immortality, so long as it remained true to its purpose. </p><p></p><p>Fast forward to the present day. An evil cleric has acquired a powerful item which allows her to get past the naga by mimicking a Lord (the item was specifically crafted with this power). As part of the glamer used, the naga would also forget that the "Lord" had passed by. The cleric walks past the naga and, upon reaching the area beyond, begins an evil ritual - drawing on the power of the region.</p><p></p><p>The party (3rd/4th level, IIRC) were pursuing the cleric for reasons I forget. They had tracked her through the Underdark when they encountered the guardian naga. The naga naturally refused to allow them beyond, as only a "Lord" was allowed to pass. The party, realizing they were badly outclassed, showed discretion and attempted to find another way through the tunnels. Failing, they returned to the naga and began to question it.</p><p></p><p>Through some good questioning, they learned the naga's purpose. But they also knew that the cleric <strong>had</strong> gotten past. And the naga kept denying it, at first vehemently, then tentatively, then plaintively. As the debate continued, the party saw the naga actually begin to dissolve, in great emotional pain. Eventually, convinced that it had failed in its purpose, it crumbled completely and the party were able to reach the cleric and (barely) stop the ritual. </p><p></p><p>The naga encounter had no combat/magical/skill use solution. The players had to figure out what was going on, then convince the naga that it had failed. But in doing so, they caused considerable pain to a basically good being. It worked out well and was quite memorable.</p></blockquote><p></p>
[QUOTE="Andre, post: 2067514, member: 25930"] Setup: Centuries before a group of mages known as the "Lords" created a magical guardian to keep others away from an underground region of enormous power. The creature was a guardian naga. It was granted immortality, so long as it remained true to its purpose. Fast forward to the present day. An evil cleric has acquired a powerful item which allows her to get past the naga by mimicking a Lord (the item was specifically crafted with this power). As part of the glamer used, the naga would also forget that the "Lord" had passed by. The cleric walks past the naga and, upon reaching the area beyond, begins an evil ritual - drawing on the power of the region. The party (3rd/4th level, IIRC) were pursuing the cleric for reasons I forget. They had tracked her through the Underdark when they encountered the guardian naga. The naga naturally refused to allow them beyond, as only a "Lord" was allowed to pass. The party, realizing they were badly outclassed, showed discretion and attempted to find another way through the tunnels. Failing, they returned to the naga and began to question it. Through some good questioning, they learned the naga's purpose. But they also knew that the cleric [b]had[/b] gotten past. And the naga kept denying it, at first vehemently, then tentatively, then plaintively. As the debate continued, the party saw the naga actually begin to dissolve, in great emotional pain. Eventually, convinced that it had failed in its purpose, it crumbled completely and the party were able to reach the cleric and (barely) stop the ritual. The naga encounter had no combat/magical/skill use solution. The players had to figure out what was going on, then convince the naga that it had failed. But in doing so, they caused considerable pain to a basically good being. It worked out well and was quite memorable. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Non-combat, non-trap, non-magic encounters.
Top