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<blockquote data-quote="Queen_Dopplepopolis" data-source="post: 5654834" data-attributes="member: 14323"><p>Are you looking at something for a long-running game? Or something more short-term?</p><p></p><p>Dread can be an excellent system for non-combat investigating. The resolution mechanism is a Jenga tower and it's straight up amazing how well it works. You can read more here: <a href="http://dreadthegame.wordpress.com/about-dread-the-game/" target="_blank">About Dread the Game Dread</a></p><p></p><p>I think you could also mimic real-world style investigative drama with a low-PL Mutants and Masterminds game. I've had great success using 2e MnM for "agents style" gaming.</p></blockquote><p></p>
[QUOTE="Queen_Dopplepopolis, post: 5654834, member: 14323"] Are you looking at something for a long-running game? Or something more short-term? Dread can be an excellent system for non-combat investigating. The resolution mechanism is a Jenga tower and it's straight up amazing how well it works. You can read more here: [url=http://dreadthegame.wordpress.com/about-dread-the-game/]About Dread the Game Dread[/url] I think you could also mimic real-world style investigative drama with a low-PL Mutants and Masterminds game. I've had great success using 2e MnM for "agents style" gaming. [/QUOTE]
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