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<blockquote data-quote="Bendris Noulg" data-source="post: 907419" data-attributes="member: 6398"><p>I'd recommend my own, but I just took most of the material off-line in order to revamp for 3.5.</p><p></p><p>Full settings I own (and will recommend):</p><p></p><p>If you like dark themes, I recommend MEG's Gothos (The Hunt).</p><p></p><p>If you like dark <em>and</em> gloomy with the PCs challenged by the very environment, try Midnight. If my own campaign wasn't in full-swing, I'd be running that one.</p><p></p><p>Nyambe functions like D&D, but presents a "fantasy Africa" with different classes, races, magic and the like.</p><p></p><p>If you like kinda dark but quite twisted, go Oathbound.</p><p></p><p>I own the top three (great stuff to gleam from it even if you don't play in them), and I play in the fourth (I don't own any of the material because, well, I like surprises, and I've been very surprised by it, although I'm sure my DM using a few monster books I promised not to buy/read helps to a degree).</p><p></p><p>Scarred Lands is close to standard D&D in several regards but does have some cool twists that catch my interest when I probably should be buying other things.</p><p></p><p>Sovereign Stone has a few unique qualities that you might like, but it fails to catch my interest as a setting (some nice alternate magic rules, though...).</p><p></p><p>Ravenloft has some nice bits, but, like Sovereign Stone, has a few setting-specific elements I'm not that keen on.</p><p></p><p>Also, while Planewalker.com has the Planescape conversion (recommended earlier), you might check out Athas.org for the Dark Sun conversion (like Planescape, you'll need to get some of the fluff via the 2E pdf downloads, and I personally would ignore the last 10 years of "history" in order to keep the setting uber-harsh, but it is a kewl setting either way).</p><p></p><p>Arcana Unearthed shows promise, but as stated earlier, how defined it will be is unknown (or I simply don't know myself; check MonteCook.com for more info...).</p></blockquote><p></p>
[QUOTE="Bendris Noulg, post: 907419, member: 6398"] I'd recommend my own, but I just took most of the material off-line in order to revamp for 3.5. Full settings I own (and will recommend): If you like dark themes, I recommend MEG's Gothos (The Hunt). If you like dark [i]and[/i] gloomy with the PCs challenged by the very environment, try Midnight. If my own campaign wasn't in full-swing, I'd be running that one. Nyambe functions like D&D, but presents a "fantasy Africa" with different classes, races, magic and the like. If you like kinda dark but quite twisted, go Oathbound. I own the top three (great stuff to gleam from it even if you don't play in them), and I play in the fourth (I don't own any of the material because, well, I like surprises, and I've been very surprised by it, although I'm sure my DM using a few monster books I promised not to buy/read helps to a degree). Scarred Lands is close to standard D&D in several regards but does have some cool twists that catch my interest when I probably should be buying other things. Sovereign Stone has a few unique qualities that you might like, but it fails to catch my interest as a setting (some nice alternate magic rules, though...). Ravenloft has some nice bits, but, like Sovereign Stone, has a few setting-specific elements I'm not that keen on. Also, while Planewalker.com has the Planescape conversion (recommended earlier), you might check out Athas.org for the Dark Sun conversion (like Planescape, you'll need to get some of the fluff via the 2E pdf downloads, and I personally would ignore the last 10 years of "history" in order to keep the setting uber-harsh, but it is a kewl setting either way). Arcana Unearthed shows promise, but as stated earlier, how defined it will be is unknown (or I simply don't know myself; check MonteCook.com for more info...). [/QUOTE]
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