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Non Conventional Ways to Get your Players into the Mood...
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<blockquote data-quote="Fabio Andrea Rossi" data-source="post: 4629767" data-attributes="member: 67378"><p>Great post.</p><p> </p><p>My little tricks: </p><p> </p><p>1) when you want to put pressure on characters, for instance if a ritual of dark magic is being cast while they fight or if you want to make a character think that something really bad is going to happen, just put a die in the table, turning numbers down each roun by one.</p><p>Use a 6 or 4 sided die (not too many not too few sides) and go downward, used sparingly it works wonder to let their hidden metagamist soul know that something terrible is going on.</p><p> </p><p>2) Once I did take over one player actions during its turn with no explanation.</p><p>It wasn't that I made his character do something harmful, on the contrary I moved the mini and used the powers at the party's advantage, I just told the players that there was a reason I was in charge, but I can't even begin to explain the terror this gave to the player's all (there should be an explanation in game. Mine was a kind of houseruled mindflayer control done for terror purposes mainly).</p><p> </p><p>3) Lastly, this works to set up in no time an horror , ravenloftish atmosphere, if you start a light conversation in character by some beloved png, and slowly but unmistakebly make him/her speak as if it were normal matters of hideous matters like having hunger but no, not hunger for food, while you grab a player arm tighly. For succubus or special undeads it works wonders.</p></blockquote><p></p>
[QUOTE="Fabio Andrea Rossi, post: 4629767, member: 67378"] Great post. My little tricks: 1) when you want to put pressure on characters, for instance if a ritual of dark magic is being cast while they fight or if you want to make a character think that something really bad is going to happen, just put a die in the table, turning numbers down each roun by one. Use a 6 or 4 sided die (not too many not too few sides) and go downward, used sparingly it works wonder to let their hidden metagamist soul know that something terrible is going on. 2) Once I did take over one player actions during its turn with no explanation. It wasn't that I made his character do something harmful, on the contrary I moved the mini and used the powers at the party's advantage, I just told the players that there was a reason I was in charge, but I can't even begin to explain the terror this gave to the player's all (there should be an explanation in game. Mine was a kind of houseruled mindflayer control done for terror purposes mainly). 3) Lastly, this works to set up in no time an horror , ravenloftish atmosphere, if you start a light conversation in character by some beloved png, and slowly but unmistakebly make him/her speak as if it were normal matters of hideous matters like having hunger but no, not hunger for food, while you grab a player arm tighly. For succubus or special undeads it works wonders. [/QUOTE]
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