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Non-Core Class Survivor: Round 3
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<blockquote data-quote="(Psi)SeveredHead" data-source="post: 2944232" data-attributes="member: 1165"><p>Heh heh.</p><p></p><p>Okay, I'll put it this way, since my previous explanation wasn't clear.</p><p></p><p>A 1st-level wilder can push out a 2d10 mind thrust for one power point... at 1st-level. That's breaking the metacap... that's the entire point of Wild Surge. In order to balance this ability (and I use the term loosely), you run a 5% risk of being screwed. 5%. Wouldn't stop me at all, and in return I can <em>double</em> the utility of my power. It's also pretty bad for things like Astral Construct.</p><p></p><p>If the risk were present all the time <em>rather than something random</em>, or even better, using limits rather than penalties to control the class, it might be balanced.</p><p></p><p>It gets weirder as you gain levels, though, as the ability actually gets weaker. But, at the same time, you can surge for six manifester levels. Gah! Stupid class! Kill it! But I had to vote for the knight this round. I hate that class even more.</p></blockquote><p></p>
[QUOTE="(Psi)SeveredHead, post: 2944232, member: 1165"] Heh heh. Okay, I'll put it this way, since my previous explanation wasn't clear. A 1st-level wilder can push out a 2d10 mind thrust for one power point... at 1st-level. That's breaking the metacap... that's the entire point of Wild Surge. In order to balance this ability (and I use the term loosely), you run a 5% risk of being screwed. 5%. Wouldn't stop me at all, and in return I can [i]double[/i] the utility of my power. It's also pretty bad for things like Astral Construct. If the risk were present all the time [i]rather than something random[/i], or even better, using limits rather than penalties to control the class, it might be balanced. It gets weirder as you gain levels, though, as the ability actually gets weaker. But, at the same time, you can surge for six manifester levels. Gah! Stupid class! Kill it! But I had to vote for the knight this round. I hate that class even more. [/QUOTE]
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Non-Core Class Survivor: Round 3
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