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<blockquote data-quote="Will" data-source="post: 4206066" data-attributes="member: 5566"><p>Yeah, but how often is the party killing nonevil/sentient enemies?</p><p></p><p>I'm in a gestalt TT game playing a paladin/Monte Cook variant bard. (DM waived bard alignment restrictions on ground that the combination sounded cool/sensible)</p><p></p><p>The Monte Cook bard folds bardic music/spellcasting into 'songs,' which have a number of advantages and disadvantages. The biggest downside is that nearly all bard PrCs or feats don't really work with it.</p><p></p><p>Unfortunately, because of MAD, I've ended up with a paladin who is kind of 'meh' in melee, particularly since the attack spells of the variant Bard are actually pretty damn powerful: at 10th level, I can make two ranged touch attacks a round, each potentially doing 6d6 sonic damage; I can do this pretty much all day if I conserve my higher level songs.</p><p></p><p>I suspect the class is a little unbalanced in certain respects, but on the other hand, it keeps my character vital.</p><p></p><p>I got my DM to let me swap out paladin horse for mettle, which is great considering the variant bard also grants Evasion by this point. My char only has 10 Con and an ok AC, but his saves are through the roof (+15-+16) and if he makes nearly any save he ignores partial effects.</p><p></p><p>Oh, and of course, with bard skills (and Perform Oratory), my character is pretty much the smooth talking diplomat of the party; sometimes between PCs.</p><p></p><p>Variant bard is in one of the Books of Eldritch Might.</p></blockquote><p></p>
[QUOTE="Will, post: 4206066, member: 5566"] Yeah, but how often is the party killing nonevil/sentient enemies? I'm in a gestalt TT game playing a paladin/Monte Cook variant bard. (DM waived bard alignment restrictions on ground that the combination sounded cool/sensible) The Monte Cook bard folds bardic music/spellcasting into 'songs,' which have a number of advantages and disadvantages. The biggest downside is that nearly all bard PrCs or feats don't really work with it. Unfortunately, because of MAD, I've ended up with a paladin who is kind of 'meh' in melee, particularly since the attack spells of the variant Bard are actually pretty damn powerful: at 10th level, I can make two ranged touch attacks a round, each potentially doing 6d6 sonic damage; I can do this pretty much all day if I conserve my higher level songs. I suspect the class is a little unbalanced in certain respects, but on the other hand, it keeps my character vital. I got my DM to let me swap out paladin horse for mettle, which is great considering the variant bard also grants Evasion by this point. My char only has 10 Con and an ok AC, but his saves are through the roof (+15-+16) and if he makes nearly any save he ignores partial effects. Oh, and of course, with bard skills (and Perform Oratory), my character is pretty much the smooth talking diplomat of the party; sometimes between PCs. Variant bard is in one of the Books of Eldritch Might. [/QUOTE]
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