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<blockquote data-quote="Nytmare" data-source="post: 5141534" data-attributes="member: 55178"><p>If we're talking "keeping track of names" they're taken care of on another sheet. As for generating names, I might try that. I've hit a few dead ends while playing the name game. Maybe even just a random scatter of letters would be enough to jog something.</p><p></p><p>For side quests, it's not really my style, but that would be more of what the Dramatic Situations button is for. Huh, they went in a direction I never would have expected; oh well, traveling through the city of the dead in an attempt to find a shortcut will result in... *click* Pursuit, Rescue, Escape. Geez that pretty much writes itself.</p><p></p><p>Wishlists have their own fancy (silly) page already. </p><p> </p><p>I used to run with a little post-it note reminding me to "Remember the Five Goddamned Senses." I've fallen out of that habit; maybe I should remake that post-it note.</p><p></p><p></p><p></p><p>There's also an "encounters" page tied into Adventure Tools so statting up fights is a breeze. I can piece an encounter together in not even 5 minutes now. It takes about as long to build the encounter as it does to find the right chits.</p><p></p><p>--------------</p><p></p><p>The campaign was recently rebirthed in Eberron. Are there any world specific tidbits that might be helpful?</p><p></p><p>Hmmm, a list of the houses and their associated marks is something I have to look for in the books WAY too much. That should probably end up on there.</p></blockquote><p></p>
[QUOTE="Nytmare, post: 5141534, member: 55178"] If we're talking "keeping track of names" they're taken care of on another sheet. As for generating names, I might try that. I've hit a few dead ends while playing the name game. Maybe even just a random scatter of letters would be enough to jog something. For side quests, it's not really my style, but that would be more of what the Dramatic Situations button is for. Huh, they went in a direction I never would have expected; oh well, traveling through the city of the dead in an attempt to find a shortcut will result in... *click* Pursuit, Rescue, Escape. Geez that pretty much writes itself. Wishlists have their own fancy (silly) page already. I used to run with a little post-it note reminding me to "Remember the Five Goddamned Senses." I've fallen out of that habit; maybe I should remake that post-it note. There's also an "encounters" page tied into Adventure Tools so statting up fights is a breeze. I can piece an encounter together in not even 5 minutes now. It takes about as long to build the encounter as it does to find the right chits. -------------- The campaign was recently rebirthed in Eberron. Are there any world specific tidbits that might be helpful? Hmmm, a list of the houses and their associated marks is something I have to look for in the books WAY too much. That should probably end up on there. [/QUOTE]
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