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<blockquote data-quote="Greg K" data-source="post: 6067774" data-attributes="member: 5038"><p>To add to Stormonu</p><p>Strengths: </p><p>1. The Third party support. Some of the best and award winning companies that produced for d20 and d20 Modern are producing top notch content for SW as are other great companies: Adamant (Mars, Thrilling Tales), Battlefield Press (Gaslight, Sherwood), Daring Entertainment (War of the Dead), Dog House Rules (Western material), GRAmel(Beasts and Barbarians), Gun Metal Games (Interface Zero, Totems of the Dead), Reality Blurs (Agents of Oblivion, Realms of Cthulhu, Iron Dynasty), RPGObjects (Darwin's World), Triple Ace Games (All For One, Hellfrost, Sundered Skies).</p><p></p><p>2. Dials: The latest edition provides dials for adjusting lethality.</p><p></p><p>Weakness: Since, I consider the "death spiral" to be a feature and not a drawback, I'll throw in something else- Illusion powers. </p><p>The main Explorer Edition book and Fantasy Companion both fail to explain how Illusions are handled in SW. The explanation was provided <a href="http://forum.rpg.net/showthread.php?534577-Savage-Worlds-Fantasy-Companion&p=12745373#post12745373" target="_blank">here</a> on rpg.net as being trappings of other powers-primarily, Obscure (to hear or see what is not there) or Puppet (if getting the target to react). Fom my understanding, it was not included in the latest version (Deluxe) either.</p></blockquote><p></p>
[QUOTE="Greg K, post: 6067774, member: 5038"] To add to Stormonu Strengths: 1. The Third party support. Some of the best and award winning companies that produced for d20 and d20 Modern are producing top notch content for SW as are other great companies: Adamant (Mars, Thrilling Tales), Battlefield Press (Gaslight, Sherwood), Daring Entertainment (War of the Dead), Dog House Rules (Western material), GRAmel(Beasts and Barbarians), Gun Metal Games (Interface Zero, Totems of the Dead), Reality Blurs (Agents of Oblivion, Realms of Cthulhu, Iron Dynasty), RPGObjects (Darwin's World), Triple Ace Games (All For One, Hellfrost, Sundered Skies). 2. Dials: The latest edition provides dials for adjusting lethality. Weakness: Since, I consider the "death spiral" to be a feature and not a drawback, I'll throw in something else- Illusion powers. The main Explorer Edition book and Fantasy Companion both fail to explain how Illusions are handled in SW. The explanation was provided [URL="http://forum.rpg.net/showthread.php?534577-Savage-Worlds-Fantasy-Companion&p=12745373#post12745373"]here[/URL] on rpg.net as being trappings of other powers-primarily, Obscure (to hear or see what is not there) or Puppet (if getting the target to react). Fom my understanding, it was not included in the latest version (Deluxe) either. [/QUOTE]
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