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Non-Euclidean Geometry in 4E?
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<blockquote data-quote="Haffrung Helleyes" data-source="post: 4044023" data-attributes="member: 1068"><p>Yeah, 3.5 does have problems, which you have illustrated well.</p><p></p><p>I would like a solution which fixes them. Unfortunately, I think what WoTC proposes for 4E makes things worse.</p><p></p><p></p><p>Here's a quick thought. Unfortunately, I don't have the graphic skills of you guys, so I can't easily put up a picture, but:</p><p></p><p>What if, instead of using a template for a fireball or whatever that had jagged edges and was centered on a gridpoint and such, you used a template that was an actual circle, and had rules for what happened when only half of a square was included in a radius? Like the rules that we have now for cover; bonuses to saves and such. So, instead of two possibillities (in spell area or out of it) you'd have three (in spell area, out of it, or partially in spell area).</p><p></p><p>When the wizard cast his fireball or cone of cold, he would use something like the steel squire template, but instead of being jagged its edges would be smooth, and half-included squares would get the aforementioned bonuses. </p><p></p><p>Would this solve any of the problems cited here?</p><p></p><p>Ken</p></blockquote><p></p>
[QUOTE="Haffrung Helleyes, post: 4044023, member: 1068"] Yeah, 3.5 does have problems, which you have illustrated well. I would like a solution which fixes them. Unfortunately, I think what WoTC proposes for 4E makes things worse. Here's a quick thought. Unfortunately, I don't have the graphic skills of you guys, so I can't easily put up a picture, but: What if, instead of using a template for a fireball or whatever that had jagged edges and was centered on a gridpoint and such, you used a template that was an actual circle, and had rules for what happened when only half of a square was included in a radius? Like the rules that we have now for cover; bonuses to saves and such. So, instead of two possibillities (in spell area or out of it) you'd have three (in spell area, out of it, or partially in spell area). When the wizard cast his fireball or cone of cold, he would use something like the steel squire template, but instead of being jagged its edges would be smooth, and half-included squares would get the aforementioned bonuses. Would this solve any of the problems cited here? Ken [/QUOTE]
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