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Non-Euclidean Geometry in 4E?
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<blockquote data-quote="xechnao" data-source="post: 4044614" data-attributes="member: 58105"><p>Straight move: counts as 2</p><p>Diagonal move: counts as 3</p><p></p><p>To perform a 5f step you are free to do so in any direction.</p><p></p><p>Remaining move points do not stack from one round to the next. For example if one moves 5 straight squares and 4 diagonal (=22) and has a movement of 23 that extra remaining move point does not carry over to next round unless he is sprinting or unless he is performing a stunt where he claims to cover extra distance than his movement points allow </p><p></p><p>-see that jumping counts as movement points too: however if one only makes a jump in a round and declares so before initiative is rolled he may not need to make a stunt test. If he loses initiative though and is attacked he will need to make a stunt if he wants to make any jump that along any movement he makes he will be covering a distance beyond his movement points. Furthermore his first attacker gains combat advantage.</p><p> </p><p>Oh, and remember to double the movement of each PC and monster. </p><p></p><p>Is it ok now?</p></blockquote><p></p>
[QUOTE="xechnao, post: 4044614, member: 58105"] Straight move: counts as 2 Diagonal move: counts as 3 To perform a 5f step you are free to do so in any direction. Remaining move points do not stack from one round to the next. For example if one moves 5 straight squares and 4 diagonal (=22) and has a movement of 23 that extra remaining move point does not carry over to next round unless he is sprinting or unless he is performing a stunt where he claims to cover extra distance than his movement points allow -see that jumping counts as movement points too: however if one only makes a jump in a round and declares so before initiative is rolled he may not need to make a stunt test. If he loses initiative though and is attacked he will need to make a stunt if he wants to make any jump that along any movement he makes he will be covering a distance beyond his movement points. Furthermore his first attacker gains combat advantage. Oh, and remember to double the movement of each PC and monster. Is it ok now? [/QUOTE]
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