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Non-Euclidean Geometry in 4E?
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<blockquote data-quote="rjdafoe" data-source="post: 4051003" data-attributes="member: 54591"><p>Starting off by saying, YMMV</p><p></p><p>Easy enough fix (and probably what most people do anyways, which is why WoTC uses a grid system). Don't draw rooms on a square grid diagonally. Most of the things that I can think of, it is logical to lay a grid system down so the lines match, not the other way.</p><p></p><p>If I take my house, it is basically a box. Why would I logically place that on a grid diagonally unless I was deliberatly trying to take advantage of something?</p><p></p><p>The way my group uses the grid is only for combat for the most part anyways. All of us always align the grid to what makes sence to the room, not the map to what we are working off of, as it does not matter. (Yes there are always exceptions, I know) </p><p></p><p>Pretty easy if you ask me. If your using a square grid, keep in the boudries of what a square grid is, or use some other form of grid.</p><p></p><p>And players should never be able to align the grid to their advantage anyways.</p><p></p><p>I am not calling anyone names at all here, let me be clear about that but the concerns of this really sound to me very similiar to MIN/MAXING ability scores. Only the concept is being applied to movement.</p><p></p><p>It also has to do with the people that you are gaming with. I think someone else said this as well. If you are trying to "win" against the DM (or player) and not playing "with" the other side, then your going to have alot of problems anyways.</p></blockquote><p></p>
[QUOTE="rjdafoe, post: 4051003, member: 54591"] Starting off by saying, YMMV Easy enough fix (and probably what most people do anyways, which is why WoTC uses a grid system). Don't draw rooms on a square grid diagonally. Most of the things that I can think of, it is logical to lay a grid system down so the lines match, not the other way. If I take my house, it is basically a box. Why would I logically place that on a grid diagonally unless I was deliberatly trying to take advantage of something? The way my group uses the grid is only for combat for the most part anyways. All of us always align the grid to what makes sence to the room, not the map to what we are working off of, as it does not matter. (Yes there are always exceptions, I know) Pretty easy if you ask me. If your using a square grid, keep in the boudries of what a square grid is, or use some other form of grid. And players should never be able to align the grid to their advantage anyways. I am not calling anyone names at all here, let me be clear about that but the concerns of this really sound to me very similiar to MIN/MAXING ability scores. Only the concept is being applied to movement. It also has to do with the people that you are gaming with. I think someone else said this as well. If you are trying to "win" against the DM (or player) and not playing "with" the other side, then your going to have alot of problems anyways. [/QUOTE]
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