Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
D&D Older Editions
Non-Euclidean Geometry in 4E?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="UngeheuerLich" data-source="post: 4051571" data-attributes="member: 59057"><p>Ok, you all should stop thinking a diagonal is 5ft.</p><p></p><p>Nowhere it is stated that you move always 5ft. Your speed is listed in squares. It just means that because of certain "forces" you can more easily move diagonal. Thus you can make 7ft steps when moving in that way.</p><p></p><p></p><p>But if you do, you have to jump and strafe left or right. And it is called bunny hopping and looks very funny.</p><p></p><p>And come on, your turn is 6 seconds. Your movement distance is an arbitrary number of squares. You can´t accelerate just a bit and still attack. How weird is that?</p><p>If your opponent is 7 squares away you do what? Move 6 feet. Wait for him to whack on you for 6 seconds and then strike back?</p><p></p><p>And don´t argument: fireballs are squares now... it is just to prevent rule lawyers from moving diagonally all the time to avoid it. If you are just playing a game to have fun, use it as intended, use fireballs and have fun.</p><p></p><p>For the minigame it is a different matter, but there the grid IS ACTUALLY FIXED before you setup your minis. So the disussion is somewhat redundant. And here firecubes and no cones make perfectly sense, because here it actually IS A COMPETITION where 1 square difference can mean win or loss.</p></blockquote><p></p>
[QUOTE="UngeheuerLich, post: 4051571, member: 59057"] Ok, you all should stop thinking a diagonal is 5ft. Nowhere it is stated that you move always 5ft. Your speed is listed in squares. It just means that because of certain "forces" you can more easily move diagonal. Thus you can make 7ft steps when moving in that way. But if you do, you have to jump and strafe left or right. And it is called bunny hopping and looks very funny. And come on, your turn is 6 seconds. Your movement distance is an arbitrary number of squares. You can´t accelerate just a bit and still attack. How weird is that? If your opponent is 7 squares away you do what? Move 6 feet. Wait for him to whack on you for 6 seconds and then strike back? And don´t argument: fireballs are squares now... it is just to prevent rule lawyers from moving diagonally all the time to avoid it. If you are just playing a game to have fun, use it as intended, use fireballs and have fun. For the minigame it is a different matter, but there the grid IS ACTUALLY FIXED before you setup your minis. So the disussion is somewhat redundant. And here firecubes and no cones make perfectly sense, because here it actually IS A COMPETITION where 1 square difference can mean win or loss. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
D&D Older Editions
Non-Euclidean Geometry in 4E?
Top