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General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
Non-Euclidean Geometry in 4E?
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<blockquote data-quote="BryonD" data-source="post: 4053113" data-attributes="member: 957"><p>But as I see it this change is rather representative of the entire design approach for 4e.</p><p></p><p>And if the elimination of cones and other such secondary impacts are related to this change, then the fix may be less easy than you think. And regardless it seems very clear that "continue to play the 3X game that works so well for you" is even more easy. </p><p></p><p>It is more than just an up or down choice, 4E needs to go higher than the very high bar that 3E set. And this ankle weight looks very similar to a lot of the other ones I see bolted onto 4e legs.</p></blockquote><p></p>
[QUOTE="BryonD, post: 4053113, member: 957"] But as I see it this change is rather representative of the entire design approach for 4e. And if the elimination of cones and other such secondary impacts are related to this change, then the fix may be less easy than you think. And regardless it seems very clear that "continue to play the 3X game that works so well for you" is even more easy. It is more than just an up or down choice, 4E needs to go higher than the very high bar that 3E set. And this ankle weight looks very similar to a lot of the other ones I see bolted onto 4e legs. [/QUOTE]
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Community
General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
Non-Euclidean Geometry in 4E?
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