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Non-Gunpowder Explosives in Fantasy
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<blockquote data-quote="Rechan" data-source="post: 4652603" data-attributes="member: 54846"><p>A consideration that occurs to me is this substance's application or reaction to magic, since this is a fantasy game. </p><p></p><p>I do like the idea of completely non-magical substances in the game. However, it's kind of funky, having things that behave completely separate to magic (like science and magic existing and not effecting one another, rather than having an interactive relationship).</p><p></p><p>One solution, then, is to have the substance in question <em>react</em> to magic in some fashion, or perhaps variant substances that react differently. For instance, the chemical might explode when exposed to any sort of magic. Or even explode when in the presence of magic. Or, certain types of magic could cause it to detonate - lightning or fire, naturally. Meanwhile, cold-based magic renders it inert.</p><p></p><p>A variant I like is some sort of non-magical fluid that, when exposed to necrotic/negative energy, turns into a severely powerful acid or napalm-like substance. It's as though the substance is decay and entropy solidified, so when it is exposed to direct negative energy, it is activated, immediately degenerating anything that it touches.</p></blockquote><p></p>
[QUOTE="Rechan, post: 4652603, member: 54846"] A consideration that occurs to me is this substance's application or reaction to magic, since this is a fantasy game. I do like the idea of completely non-magical substances in the game. However, it's kind of funky, having things that behave completely separate to magic (like science and magic existing and not effecting one another, rather than having an interactive relationship). One solution, then, is to have the substance in question [I]react[/I] to magic in some fashion, or perhaps variant substances that react differently. For instance, the chemical might explode when exposed to any sort of magic. Or even explode when in the presence of magic. Or, certain types of magic could cause it to detonate - lightning or fire, naturally. Meanwhile, cold-based magic renders it inert. A variant I like is some sort of non-magical fluid that, when exposed to necrotic/negative energy, turns into a severely powerful acid or napalm-like substance. It's as though the substance is decay and entropy solidified, so when it is exposed to direct negative energy, it is activated, immediately degenerating anything that it touches. [/QUOTE]
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