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Non-Lethal Damage Rules
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<blockquote data-quote="mikep18103" data-source="post: 919607" data-attributes="member: 4048"><p>Yes it does help your explanation was very well thought out and thanks for trying to explain it ot me. </p><p></p><p>I understand what you are saying the problem I have with the system is if you fail to knock out in one blow (ie you dont do enough damage to force a MDT save or you do enough damage but the target makes the MDT save) nothing happens.</p><p></p><p>The way I see these hit points you did could still come off the targets hit points as subdual damage (healing at subdual rate) just like the do in D and D. </p><p></p><p>It will allow my players and the baddies to have another option besides lethal damage to solve their problems. I can still use the d20 Modern MDT rules for the one shot knock out. And I won't have my players pulling out guns all the time to stop their opponents. I will also be able to beat them unconscious instead of shooting them all the time.</p><p></p><p>To me it give the ordinary NPC the chance to eventually overcome the big bad 8th level PC by beating him down. Is it wrong to think this way?</p><p></p><p>Mike.</p></blockquote><p></p>
[QUOTE="mikep18103, post: 919607, member: 4048"] Yes it does help your explanation was very well thought out and thanks for trying to explain it ot me. I understand what you are saying the problem I have with the system is if you fail to knock out in one blow (ie you dont do enough damage to force a MDT save or you do enough damage but the target makes the MDT save) nothing happens. The way I see these hit points you did could still come off the targets hit points as subdual damage (healing at subdual rate) just like the do in D and D. It will allow my players and the baddies to have another option besides lethal damage to solve their problems. I can still use the d20 Modern MDT rules for the one shot knock out. And I won't have my players pulling out guns all the time to stop their opponents. I will also be able to beat them unconscious instead of shooting them all the time. To me it give the ordinary NPC the chance to eventually overcome the big bad 8th level PC by beating him down. Is it wrong to think this way? Mike. [/QUOTE]
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