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Non-Lethal Damage Rules
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<blockquote data-quote="Mustrum_Ridcully" data-source="post: 923932" data-attributes="member: 710"><p>takyris: </p><p>You might be right, maybe some benefits of the feats have to be toned down. But your comparison isn`t really fair - Improved Brawl is the second in the unarmed melee chain, Weapon Focus is the first feat of a potential chain (unfortunately, it doesn`t have one).</p><p>Basically, Improved Brawl does only give you an effective +1 to hit and +1 to damage (average, 1d6-> 1d8)</p><p>But you still provoke attack of oppertunities - not important if your enemy uses only ranged weapon (though this is debatable, because according to charles ryan, you can switch freely between Pistol and Pistol Whip or Rifle and Rifle Butt, and thus take AOOs, even when you just shot with the weapon...)</p><p>A Longsword deals 1d8+Strength or, more probable (no shields) 1d8+1/2 Strength. (For most melee combatants, the latter would mean +1 to damage)</p><p>If you disarm an enemy or try to sunder its weapon, the longsword is better than Improved Brawl, since your unarmed attack is tiny (effective -2 to -10 against most melee weapons on opposed attack rolls, and subdual or nonlethal damage does not affect objects)</p><p></p><p>Mustrum Ridcully</p></blockquote><p></p>
[QUOTE="Mustrum_Ridcully, post: 923932, member: 710"] takyris: You might be right, maybe some benefits of the feats have to be toned down. But your comparison isn`t really fair - Improved Brawl is the second in the unarmed melee chain, Weapon Focus is the first feat of a potential chain (unfortunately, it doesn`t have one). Basically, Improved Brawl does only give you an effective +1 to hit and +1 to damage (average, 1d6-> 1d8) But you still provoke attack of oppertunities - not important if your enemy uses only ranged weapon (though this is debatable, because according to charles ryan, you can switch freely between Pistol and Pistol Whip or Rifle and Rifle Butt, and thus take AOOs, even when you just shot with the weapon...) A Longsword deals 1d8+Strength or, more probable (no shields) 1d8+1/2 Strength. (For most melee combatants, the latter would mean +1 to damage) If you disarm an enemy or try to sunder its weapon, the longsword is better than Improved Brawl, since your unarmed attack is tiny (effective -2 to -10 against most melee weapons on opposed attack rolls, and subdual or nonlethal damage does not affect objects) Mustrum Ridcully [/QUOTE]
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