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Non-Linear Wound System
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<blockquote data-quote="chaochou" data-source="post: 6155427" data-attributes="member: 99817"><p>It's hard to find and, in some ways a little bit of a mess, but The Riddle of Steel does swordfighting extremely well, with exactly this kind of damage system.</p><p></p><p>I don't have it to hand, but roughly speaking if you take 3 damage to the head that means your opponent gets a roll on the '3' table cross referenced with 'head' and applies the effects - pain, bleeding, death, that kind of thing. It's sharp, brutal and gritty. By which I mean, getting tagged to the arm or leg will likely get you killed because you'll probably be taking serious pain penalties to your dicepool and unable to defend the killing head or gut shot which comes in next.</p><p></p><p>As a combat system it's slightly cumbersome and difficult to comprehend, as well as really, seriously lethal. But it has the kind of damage modelling you're talking about here.</p><p></p><p>Similarly Rolemaster has Hit Points but also the famous A through E criticals, which can turn a nothing blow into a one-hit kill. TRoS damage tables are a little bit like the RM crit tables, without the faffing around with the HP.</p></blockquote><p></p>
[QUOTE="chaochou, post: 6155427, member: 99817"] It's hard to find and, in some ways a little bit of a mess, but The Riddle of Steel does swordfighting extremely well, with exactly this kind of damage system. I don't have it to hand, but roughly speaking if you take 3 damage to the head that means your opponent gets a roll on the '3' table cross referenced with 'head' and applies the effects - pain, bleeding, death, that kind of thing. It's sharp, brutal and gritty. By which I mean, getting tagged to the arm or leg will likely get you killed because you'll probably be taking serious pain penalties to your dicepool and unable to defend the killing head or gut shot which comes in next. As a combat system it's slightly cumbersome and difficult to comprehend, as well as really, seriously lethal. But it has the kind of damage modelling you're talking about here. Similarly Rolemaster has Hit Points but also the famous A through E criticals, which can turn a nothing blow into a one-hit kill. TRoS damage tables are a little bit like the RM crit tables, without the faffing around with the HP. [/QUOTE]
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