Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Non-monk unarmed fighter
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Greybar" data-source="post: 3756207" data-attributes="member: 4938"><p>Oh wise ones of ENWorld, I've got a character idea I need help with the mechanics for, particularly since I seem to be bad at figuring out ways to have characters who can deal a lot of damage.</p><p></p><p>The concept is a wild fighter-type, a defender of the roads and common people. I'm envisioning him as being a bare-hands type fighter, but his nature really doesn't match monk (i.e chaotic). It would be okay if he or his hands transformed in some way along natural seeming lines.</p><p></p><p>Complications from the setting (Chinese inspired setting)</p><p>* Metal armor is rare, so AC will be a problem</p><p>* Psionics effectively not available (so none of the claw powers)</p><p>* Race needs to be human or able to pass for human</p><p></p><p>ECL 9</p><p>For planning purposes thinking of a standard 25-pt array, though eventually I'd roll for stats.</p><p></p><p>I was thinking along one of two lines:</p><p>* Barbarian/Fighter</p><p>Pro: use bonus feats for things like Weapon Specialization (unarmed), Superior Unarmed Strike</p><p>Con: hard to get a halfway decent AC</p><p>Gets up to something like: +11/+6 1d8+7 plus +11 1d8+3 for a full attack with Snap Kick going.</p><p></p><p>* Barbarian/Swordsage - </p><p>Pro: Wis bonus for AC, damage, etc.</p><p>Con: Lower BAB, multiple attribute dependency, many blade magic manuevers do seem to focus on actually having a weapon</p><p>Has a much worse time hitting and doing damage, </p><p></p><p></p><p>Another long shot would be the whole Bear Warrior / Warshaper sequence, but it starts to stray from the concept if he shapeshifts to fight.</p><p></p><p>The shifter race from Eberron looked interesting, but only being able to Shift 1/day seems to pretty much kill building a fighter on that concept.</p><p></p><p>Is there any good way to build a bare-hand/claw fighter given all these restrictions, or should I give up and just have him swing a greatclub around?</p></blockquote><p></p>
[QUOTE="Greybar, post: 3756207, member: 4938"] Oh wise ones of ENWorld, I've got a character idea I need help with the mechanics for, particularly since I seem to be bad at figuring out ways to have characters who can deal a lot of damage. The concept is a wild fighter-type, a defender of the roads and common people. I'm envisioning him as being a bare-hands type fighter, but his nature really doesn't match monk (i.e chaotic). It would be okay if he or his hands transformed in some way along natural seeming lines. Complications from the setting (Chinese inspired setting) * Metal armor is rare, so AC will be a problem * Psionics effectively not available (so none of the claw powers) * Race needs to be human or able to pass for human ECL 9 For planning purposes thinking of a standard 25-pt array, though eventually I'd roll for stats. I was thinking along one of two lines: * Barbarian/Fighter Pro: use bonus feats for things like Weapon Specialization (unarmed), Superior Unarmed Strike Con: hard to get a halfway decent AC Gets up to something like: +11/+6 1d8+7 plus +11 1d8+3 for a full attack with Snap Kick going. * Barbarian/Swordsage - Pro: Wis bonus for AC, damage, etc. Con: Lower BAB, multiple attribute dependency, many blade magic manuevers do seem to focus on actually having a weapon Has a much worse time hitting and doing damage, Another long shot would be the whole Bear Warrior / Warshaper sequence, but it starts to stray from the concept if he shapeshifts to fight. The shifter race from Eberron looked interesting, but only being able to Shift 1/day seems to pretty much kill building a fighter on that concept. Is there any good way to build a bare-hand/claw fighter given all these restrictions, or should I give up and just have him swing a greatclub around? [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Non-monk unarmed fighter
Top