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Non-Newtonian movement...
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<blockquote data-quote="Puggins" data-source="post: 4116275" data-attributes="member: 12386"><p>Ainatan, you're equating combat speed with maximum sprint speed- they are different. The maximum combat speed that a human can attain without an extra feats or such is 16 sqaures/round. If we assume that square = 5' and round = 6 seconds, we get a speed of roughly 9 miles an hour, or faster than a seven minute mile. Considering that you can fully maneuver at that pace, that's pretty fast.</p><p></p><p>Once again, we're operating with limited information- is there a "sprint" option in 4e that doubles your maximum speed for a short time? I'm not sure there needs to be one. Let's do a bit of a test- a 100 meter dash performed by characters that have action points.</p><p></p><p>For the first six seconds, they'll be running at double speed (action points). Then they'll fall back down to normal maximum speed. the 100 meter dash is roughly a 66 square race.</p><p></p><p>A human with no feats and no additional training (which may or may not be in 4e) can cover 32 squares in 6 seconds. He can then take slightly over 12 more seconds to get the remaining squares. So a 1st level player character can run an 18.8 second 100 meter dash, which is pretty slow... if he couldn't maneuver fully the entire time.</p><p></p><p>Again, patience is a virtue- we don't have the full rules yet.</p></blockquote><p></p>
[QUOTE="Puggins, post: 4116275, member: 12386"] Ainatan, you're equating combat speed with maximum sprint speed- they are different. The maximum combat speed that a human can attain without an extra feats or such is 16 sqaures/round. If we assume that square = 5' and round = 6 seconds, we get a speed of roughly 9 miles an hour, or faster than a seven minute mile. Considering that you can fully maneuver at that pace, that's pretty fast. Once again, we're operating with limited information- is there a "sprint" option in 4e that doubles your maximum speed for a short time? I'm not sure there needs to be one. Let's do a bit of a test- a 100 meter dash performed by characters that have action points. For the first six seconds, they'll be running at double speed (action points). Then they'll fall back down to normal maximum speed. the 100 meter dash is roughly a 66 square race. A human with no feats and no additional training (which may or may not be in 4e) can cover 32 squares in 6 seconds. He can then take slightly over 12 more seconds to get the remaining squares. So a 1st level player character can run an 18.8 second 100 meter dash, which is pretty slow... if he couldn't maneuver fully the entire time. Again, patience is a virtue- we don't have the full rules yet. [/QUOTE]
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