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Non-random D&D Miniatures
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<blockquote data-quote="3catcircus" data-source="post: 3367498" data-attributes="member: 16077"><p>And that attitude is part of the problem with why they won't make non-random packs. By calling them "collectable," and assigning rarity, they artificially inflate the value. And I seriously doubt that they limit the production run of "rares" vs. "commons." If I am running an injection mold factory, I'm offering a better price if my customer wants more rather than less for any given production run. There is no reason to *not* produce lots of any given mini, regardless of "rarity."</p><p></p><p>I'm guessing the biggest espense *isn't* the plastic. It *isn't* the <span style="color: darkorange"><em>painting labor</em></span>. It is the time and effort to stat the stupid things and print the cards. You could easily eliminate the cards and the costs for a non-random set would probably be equal to the costs for a random set with cards, if not less.</p><p></p><p>Want to play DDM? Go online and get the stats and print them out before play. In fact, if eliminating cards reduced costs, they could probably charge the price differential for access to the stats online, which would also allow them to get a true accounting of how many people buy the minis vs. how many of them use them in DDM.</p></blockquote><p></p>
[QUOTE="3catcircus, post: 3367498, member: 16077"] And that attitude is part of the problem with why they won't make non-random packs. By calling them "collectable," and assigning rarity, they artificially inflate the value. And I seriously doubt that they limit the production run of "rares" vs. "commons." If I am running an injection mold factory, I'm offering a better price if my customer wants more rather than less for any given production run. There is no reason to *not* produce lots of any given mini, regardless of "rarity." I'm guessing the biggest espense *isn't* the plastic. It *isn't* the [color=darkorange][i]painting labor[/i][/color]. It is the time and effort to stat the stupid things and print the cards. You could easily eliminate the cards and the costs for a non-random set would probably be equal to the costs for a random set with cards, if not less. Want to play DDM? Go online and get the stats and print them out before play. In fact, if eliminating cards reduced costs, they could probably charge the price differential for access to the stats online, which would also allow them to get a true accounting of how many people buy the minis vs. how many of them use them in DDM. [/QUOTE]
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