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<blockquote data-quote="Kae'Yoss" data-source="post: 3369017" data-attributes="member: 4134"><p>1.5 uncommons really (either 1 or 2)</p><p></p><p></p><p></p><p>Also, there's some interchange between the figures: There are some figures that are more elaborate than their rarity would justify. Sometimes, it's a border case (too elaborate for common but not quite enough for uncommon), or a rare that is too difficult even for rares. They do them anyway, and do some sompler stuff in the same set to balance it out. If you have 24 rares with an average 20 "work steps" each (be it sculpting, painting, assembling, whatever), you can make an awesome rare with 30 if another two only get 15 (or 5 only get 18 or whatever). Since all rares are made equally often (same goes for the other rarities), you can do that.</p><p></p><p></p><p></p><p>Surely not. Cards and stats may cause some costs (mainly for development - the paper should not cost much at all, and neither does printing and cutting), but I think they're more than made up for by that part of the market that buys solely for skirmish (It's probably not the majority - a minority even - but it's there). So if they did away with the stats and the secondary game, they might sell less figures than before.</p><p></p><p></p><p></p><p>As far as I know, they think they can't compete with Games Workshop, so they're not trying.</p><p></p><p></p><p></p><p>As I said: They probably can't. GW's dominance on the market is one reason, another is the different cost structure in plastic minis. They can't afford to make some blisters of troops that only sell a couple of times. They need to sell huge amounts of them.</p><p></p><p>But once you can sell huge amounts, you can sell them for a very low price ($1.88 MSRP right now, though if you buy by the case, you can get them for something like 1.30 each, maybe less)</p><p></p><p></p><p></p><p>Right now, 8 figures have a MSRP of $15. 9 Would be like 17. 9 Random figures, mind you. Non-random would be $20 or more.</p></blockquote><p></p>
[QUOTE="Kae'Yoss, post: 3369017, member: 4134"] 1.5 uncommons really (either 1 or 2) Also, there's some interchange between the figures: There are some figures that are more elaborate than their rarity would justify. Sometimes, it's a border case (too elaborate for common but not quite enough for uncommon), or a rare that is too difficult even for rares. They do them anyway, and do some sompler stuff in the same set to balance it out. If you have 24 rares with an average 20 "work steps" each (be it sculpting, painting, assembling, whatever), you can make an awesome rare with 30 if another two only get 15 (or 5 only get 18 or whatever). Since all rares are made equally often (same goes for the other rarities), you can do that. Surely not. Cards and stats may cause some costs (mainly for development - the paper should not cost much at all, and neither does printing and cutting), but I think they're more than made up for by that part of the market that buys solely for skirmish (It's probably not the majority - a minority even - but it's there). So if they did away with the stats and the secondary game, they might sell less figures than before. As far as I know, they think they can't compete with Games Workshop, so they're not trying. As I said: They probably can't. GW's dominance on the market is one reason, another is the different cost structure in plastic minis. They can't afford to make some blisters of troops that only sell a couple of times. They need to sell huge amounts of them. But once you can sell huge amounts, you can sell them for a very low price ($1.88 MSRP right now, though if you buy by the case, you can get them for something like 1.30 each, maybe less) Right now, 8 figures have a MSRP of $15. 9 Would be like 17. 9 Random figures, mind you. Non-random would be $20 or more. [/QUOTE]
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