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Non-Ranger 3.5E Changes
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<blockquote data-quote="Chun-tzu" data-source="post: 773669" data-attributes="member: 1441"><p>Yeah, you could do them as special feats. By core rules only, this might seem a little weird; there are no core feats that grant spell-like or supernatural abilities. Still, we've seen them in other books (like FRCS, the one that allows characters a few cantrips because they grew up in a high magic society), and it works fine. </p><p></p><p>Using a separate mechanic would help newbies better understand that Monks are hardly as powerful as they first look on paper. If you saw the Fighter gaining bonus feats every other level, and the Monk gaining more powerful (spell-like and supernatural) bonus feats every level, you'd think it's highly unbalanced. On the other hand, compare Chi Powers to spells: you only gain one ability, instead of gaining new spells every level (and high spell levels every other level).</p><p></p><p>But it would work fine as a feat system, if the feat system were a bit more extensive (like, if other classes had certain abilities translated into class-specific feats).</p></blockquote><p></p>
[QUOTE="Chun-tzu, post: 773669, member: 1441"] Yeah, you could do them as special feats. By core rules only, this might seem a little weird; there are no core feats that grant spell-like or supernatural abilities. Still, we've seen them in other books (like FRCS, the one that allows characters a few cantrips because they grew up in a high magic society), and it works fine. Using a separate mechanic would help newbies better understand that Monks are hardly as powerful as they first look on paper. If you saw the Fighter gaining bonus feats every other level, and the Monk gaining more powerful (spell-like and supernatural) bonus feats every level, you'd think it's highly unbalanced. On the other hand, compare Chi Powers to spells: you only gain one ability, instead of gaining new spells every level (and high spell levels every other level). But it would work fine as a feat system, if the feat system were a bit more extensive (like, if other classes had certain abilities translated into class-specific feats). [/QUOTE]
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