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Non-Ranger 3.5E Changes
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<blockquote data-quote="DanMcS" data-source="post: 775332" data-attributes="member: 6530"><p>Bah, um, what's it like in 3e? In 3e, you need ambidex and Two-weapon to get an extra attack with minimal penalties with your off hand. (-2/-2 total penalties if light weapon, etc). Then there's improved two weapon, which gives you another off hand at an additional -5, but requires a +9 BAB to get the feat. Then there's another with an even higher requirement, for an attack at -10, and another (perfect two-weapon? might be from the ELH) which gives you a last off-hand attack at -15. So basically, instead of an attack of +20/+15/+10/+5 due to BAB at 20th level, you can have +18/+18/+13/+13/+8/+8/+3/+3, eventually, and at the cost of 5 feats total (ambidex, two-wpn, improved-two-wpn, advanced-two-wpn, and perfect-two-wpn, something like that), but the BAB prereqs for the extra off-hand attacks are around +9, +14, and +19, high like that.</p><p></p><p>In modern, they combined ambidex and two-weapon, so it's a one-feat cost to buy-in. Then the improved and advanced two-weapon are available at +6 and +11 respectively, which makes sense in my mind because that's when you'd normally get those iterative attacks. So if you spend the feats then, your offhand can keep up with the main hand.</p><p></p><p>But in general, I'd be happy if they just combined ambidex and two-weapon, it would make a two-weapon fighter an easier buy for non-rangers <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> and let it keep up with the other styles a bit better. People tend to buy those two as a set anyway, and the combination has worked ok in d20 modern as far as I have seen.</p></blockquote><p></p>
[QUOTE="DanMcS, post: 775332, member: 6530"] Bah, um, what's it like in 3e? In 3e, you need ambidex and Two-weapon to get an extra attack with minimal penalties with your off hand. (-2/-2 total penalties if light weapon, etc). Then there's improved two weapon, which gives you another off hand at an additional -5, but requires a +9 BAB to get the feat. Then there's another with an even higher requirement, for an attack at -10, and another (perfect two-weapon? might be from the ELH) which gives you a last off-hand attack at -15. So basically, instead of an attack of +20/+15/+10/+5 due to BAB at 20th level, you can have +18/+18/+13/+13/+8/+8/+3/+3, eventually, and at the cost of 5 feats total (ambidex, two-wpn, improved-two-wpn, advanced-two-wpn, and perfect-two-wpn, something like that), but the BAB prereqs for the extra off-hand attacks are around +9, +14, and +19, high like that. In modern, they combined ambidex and two-weapon, so it's a one-feat cost to buy-in. Then the improved and advanced two-weapon are available at +6 and +11 respectively, which makes sense in my mind because that's when you'd normally get those iterative attacks. So if you spend the feats then, your offhand can keep up with the main hand. But in general, I'd be happy if they just combined ambidex and two-weapon, it would make a two-weapon fighter an easier buy for non-rangers :) and let it keep up with the other styles a bit better. People tend to buy those two as a set anyway, and the combination has worked ok in d20 modern as far as I have seen. [/QUOTE]
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