Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
Non-RAW Character Bonus Abilities
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="SolitonMan" data-source="post: 4025530" data-attributes="member: 22433"><p>Hi,</p><p></p><p>I've been playing in a campaign since September and we're starting to explore the Banewarrens. I started with a dwarven factotum but at 4th level we became gestalt characters, so now (5th level) I'm a factotum/psion (egoist). </p><p></p><p>One of the in-house mechanics the DM uses is a random list of extra character abilities. At 1st level we each rolled percentile dice and received an ability that was somewhat tied to our class, at least in terms of usefulness. The ability I received was to use any metamagic feat spontaneously once per day. My first thought and early uses of this ability was to do a quickened Benign Transposition to more easily get into combat. However, once I realized I could also spontaneously persist a spell, a whole new level of abusive creativity was reached <img src="http://www.enworld.org/forum/images/smilies/devious.png" class="smilie" loading="lazy" alt=":]" title="Devious :]" data-shortname=":]" /> </p><p></p><p>At 5th level we rolled %dice again and this time I received SR of (10 + HD). Pretty nice! The DM mentioned we would get to roll one more time, at around 15th level I believe.</p><p></p><p>I've played in and run other games where these types of bonus abilities are used. For example, I granted a group of players 4 extra skill points per level to be used on non-traditional skills for their class, to encourage role playing via taking languages or ride or handle animal or some such. </p><p></p><p>I was just wondering if others have had similar experiences their perception of the inclusion of the bonuses. Did the characters become overpowered? Did it add a nice twist to the standard game experience, tweaking your character to an even more unique creation? My experience so far has been very positive, but then again, how much could any player hate getting MORE power? <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> Please feel free to add your experiences here, I'm very interested in hearing what others have to say.</p><p></p><p>Oh, and if you have any great ideas about cool spells for me to persist, by all means let me know!! (Swift Fly is my current favorite).</p></blockquote><p></p>
[QUOTE="SolitonMan, post: 4025530, member: 22433"] Hi, I've been playing in a campaign since September and we're starting to explore the Banewarrens. I started with a dwarven factotum but at 4th level we became gestalt characters, so now (5th level) I'm a factotum/psion (egoist). One of the in-house mechanics the DM uses is a random list of extra character abilities. At 1st level we each rolled percentile dice and received an ability that was somewhat tied to our class, at least in terms of usefulness. The ability I received was to use any metamagic feat spontaneously once per day. My first thought and early uses of this ability was to do a quickened Benign Transposition to more easily get into combat. However, once I realized I could also spontaneously persist a spell, a whole new level of abusive creativity was reached :] At 5th level we rolled %dice again and this time I received SR of (10 + HD). Pretty nice! The DM mentioned we would get to roll one more time, at around 15th level I believe. I've played in and run other games where these types of bonus abilities are used. For example, I granted a group of players 4 extra skill points per level to be used on non-traditional skills for their class, to encourage role playing via taking languages or ride or handle animal or some such. I was just wondering if others have had similar experiences their perception of the inclusion of the bonuses. Did the characters become overpowered? Did it add a nice twist to the standard game experience, tweaking your character to an even more unique creation? My experience so far has been very positive, but then again, how much could any player hate getting MORE power? :) Please feel free to add your experiences here, I'm very interested in hearing what others have to say. Oh, and if you have any great ideas about cool spells for me to persist, by all means let me know!! (Swift Fly is my current favorite). [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Non-RAW Character Bonus Abilities
Top