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General Tabletop Discussion
*Dungeons & Dragons
Non-Scaling Class Specialties: Why Choose Them?
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<blockquote data-quote="redrick" data-source="post: 6624911" data-attributes="member: 6777696"><p>Playing in a level 8 campaign right now, and the +1 to AC from defensive is still a big deal. As said below with varying numbers, +1 to AC is not easy to come by, and it ends up making a big difference in combat. We have two fighters in plate. One has the defensive style, and AC 19. The other does not, and has AC 18. (I guess he's great weapon fighter? Don't remember.) The AC 18 fighter always feels like "the squishy target" when the swords start swinging.</p><p></p><p>Similarly, things like duelist, archery, all these things scale because they are bonuses <em>per attack,</em> and fighters gain more attacks over time. That's how the fighter scales in power. When your attacks double at 5th level, your bonuses from Dueling, GWF, and Archery also effectively double. As discussed many times, the only style which does not scale much is TWF, which is why a lot of folks criticize it. While a fighter continues to gain more primary-hand attacks with the extra attack feature, there can only ever be one off-hand attack because the fighter only gets one bonus action. (It does scale a little, if the fighter raises his dexterity score. A 1st level fighter is doing +3 with TWF, a 4th level fighter can be doing +4 with TWF and a 6th level fighter can be doing +5, so long as they keep boosting their ability scores instead of taking feats.)</p></blockquote><p></p>
[QUOTE="redrick, post: 6624911, member: 6777696"] Playing in a level 8 campaign right now, and the +1 to AC from defensive is still a big deal. As said below with varying numbers, +1 to AC is not easy to come by, and it ends up making a big difference in combat. We have two fighters in plate. One has the defensive style, and AC 19. The other does not, and has AC 18. (I guess he's great weapon fighter? Don't remember.) The AC 18 fighter always feels like "the squishy target" when the swords start swinging. Similarly, things like duelist, archery, all these things scale because they are bonuses [I]per attack,[/I] and fighters gain more attacks over time. That's how the fighter scales in power. When your attacks double at 5th level, your bonuses from Dueling, GWF, and Archery also effectively double. As discussed many times, the only style which does not scale much is TWF, which is why a lot of folks criticize it. While a fighter continues to gain more primary-hand attacks with the extra attack feature, there can only ever be one off-hand attack because the fighter only gets one bonus action. (It does scale a little, if the fighter raises his dexterity score. A 1st level fighter is doing +3 with TWF, a 4th level fighter can be doing +4 with TWF and a 6th level fighter can be doing +5, so long as they keep boosting their ability scores instead of taking feats.) [/QUOTE]
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