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General Tabletop Discussion
*Dungeons & Dragons
Non-Scaling Class Specialties: Why Choose Them?
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<blockquote data-quote="Ashrym" data-source="post: 6624995" data-attributes="member: 6750235"><p>I find +1 AC is better than I had expected it to be. It's not immediately noticeable, but generally prevents about half a dozen hits over the day that adds up to a decent amount. As monster damage increases so does the amount of damage it prevents. </p><p></p><p>Dueling style let's me keep a shield while increasing a d8 damage weapon to d12 weapon averages. It's my go to back up on a DEX champion archer or if I want shield master as a feat. I don't have much to dislike on it other than not working with some damage feats.</p><p></p><p>TWF is a poor choice for a fighter with several attacks or someone already going polearm master but it's not bad if used on a MC that already has a lot of bonuses and will be using TWF anyway. Fighter / rogue, for example.</p></blockquote><p></p>
[QUOTE="Ashrym, post: 6624995, member: 6750235"] I find +1 AC is better than I had expected it to be. It's not immediately noticeable, but generally prevents about half a dozen hits over the day that adds up to a decent amount. As monster damage increases so does the amount of damage it prevents. Dueling style let's me keep a shield while increasing a d8 damage weapon to d12 weapon averages. It's my go to back up on a DEX champion archer or if I want shield master as a feat. I don't have much to dislike on it other than not working with some damage feats. TWF is a poor choice for a fighter with several attacks or someone already going polearm master but it's not bad if used on a MC that already has a lot of bonuses and will be using TWF anyway. Fighter / rogue, for example. [/QUOTE]
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Non-Scaling Class Specialties: Why Choose Them?
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